itch.ioRank 11292026-11-06

Sticky Slimes

Open on itch.io

Velocity

0.000

Sticky Slimes Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Sticky Slimes, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 29 throughout, no change at all.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared29 to 29unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Sticky Slimes across the charted window
DayRatings
Oct 929
Oct 1029
Oct 1129
Oct 1229
Oct 1329
Oct 1429
Oct 1529
Oct 1629
Oct 1729
Oct 1829
Oct 1929
Oct 2029
Oct 2129
Oct 2229
Oct 2329
Oct 2429
Oct 2529
Oct 2629
Oct 2729
Oct 2829
Oct 2929
Oct 3029
Oct 3129
Nov 129
Nov 229
Nov 329
Nov 429
Nov 529
Nov 629
Nov 729
What the platform publishes

Counters

Read 2026-11-07
Current counters for Sticky Slimes, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion29unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed Sticky Slimes
ChartNow7d30dHistory
Top rated · #tilesetposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #tileset chart across 32 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #slimeposition 26unchanged 0up +1Position on itch.io's Top rated · #slime chart across 59 readings: climbing, #27 to #26 (best #26, worst #27).
Top rated · #mazeposition 77unchanged 0down -1Position on itch.io's Top rated · #maze chart across 60 readings: holding, #77 to #77 (best #76, worst #78).
Top rated · #escape-gameposition 151down -1up +3Position on itch.io's Top rated · #escape-game chart across 61 readings: climbing, #156 to #151 (best #150, worst #158).
Top rated · #top-downposition 558down -3down -3Position on itch.io's Top rated · #top-down chart across 59 readings: slipping, #544 to #558 (best #544, worst #559).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.41 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.