itch.ioRank 19672026-10-17

Princess Reconquista / 王女のレコンキスタ18+

Open on itch.io

Velocity

-0.004

Princess Reconquista / 王女のレコンキスタ Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.02).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 12, under its floor of 20; ratings moved by 31. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Princess Reconquista / 王女のレコンキスタ, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 285 to 297, up 12, the change came at a steady pace. Ratings: 925 to 956, up 31, the change came at a steady pace.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking285 to 297up +12
  • Ratings — people finished and cared925 to 956up +31
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Princess Reconquista / 王女のレコンキスタ across the charted window
DayCommentsRatings
Sep 18285925
Sep 19286926
Sep 20288927
Sep 21287928
Sep 22288929
Sep 23287926
Sep 24287927
Sep 25287929
Sep 26287932
Sep 27287934
Sep 28287933
Sep 29287935
Sep 30287935
Oct 1288937
Oct 2288937
Oct 3288940
Oct 4288941
Oct 5289944
Oct 6290947
Oct 7291948
Oct 8293948
Oct 9293948
Oct 10293950
Oct 11296950
Oct 12297952
Oct 13297953
Oct 14297955
Oct 15297955
Oct 16297956
Oct 17297956
What the platform publishes

Counters

Read 2026-10-17
Current counters for Princess Reconquista / 王女のレコンキスタ, with their 7- and 30-day changes
CounterNow7d30d
Comments intent297up +4up +12
Ratings conversion956up +6up +32

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Princess Reconquista / 王女のレコンキスタ
ChartNow7d30dHistory
Top rated · #erogeposition 22unchanged 0up +1Position on itch.io's Top rated · #eroge chart across 41 readings: slipping, #21 to #22 (best #21, worst #23).
Top rated · #adultposition 78unchanged 0unchanged 0Position on itch.io's Top rated · #adult chart across 59 readings: slipping, #70 to #78 (best #70, worst #81).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.72 / 5

Last devlog 2024-10-05 — 742 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.