Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Skillwood, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 19 throughout, no change at all.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared19 to 19unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Skillwood across the charted window
DayRatings
Sep 1619
Sep 1719
Sep 1819
Sep 1919
Sep 2019
Sep 2119
Sep 2219
Sep 2319
Sep 2419
Sep 2519
Sep 2619
Sep 2719
Sep 2819
Sep 2919
Sep 3019
Oct 119
Oct 219
Oct 319
Oct 419
Oct 519
Oct 619
Oct 719
Oct 819
Oct 919
Oct 1019
Oct 1119
Oct 1219
Oct 1319
Oct 1419
Oct 1519
What the platform publishes

Counters

Read 2026-10-15
Current counters for Skillwood, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion19unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Skillwood
ChartNow7d30dHistory
Top rated · Simulationposition 780up +17down -18Position on itch.io's Top rated · Simulation chart across 48 readings: slipping, #755 to #780 (best #754, worst #797).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Skillwood
ChartNow7d30dHistory
Top rated · #forestposition 26up +1unchanged 0Position on itch.io's Top rated · #forest chart across 37 readings: holding, #26 to #26 (best #26, worst #27).
Top rated · #non-violentposition 99unchanged 0up +1Position on itch.io's Top rated · #non-violent chart across 37 readings: climbing, #100 to #99 (best #99, worst #100).
Top rated · #godotposition 209up +2down -4Position on itch.io's Top rated · #godot chart across 37 readings: slipping, #201 to #209 (best #201, worst #211).
Top rated · #top-downposition 258up +1down -8Position on itch.io's Top rated · #top-down chart across 37 readings: slipping, #249 to #258 (best #249, worst #260).
Top rated · #survivalposition 310up +8down -20Position on itch.io's Top rated · #survival chart across 37 readings: slipping, #285 to #310 (best #285, worst #320).
Top rated · #cozyposition 313unchanged 0down -7Position on itch.io's Top rated · #cozy chart across 39 readings: slipping, #305 to #313 (best #304, worst #314).
Top rated · #casualposition 516unchanged 0down -10Position on itch.io's Top rated · #casual chart across 39 readings: slipping, #505 to #516 (best #504, worst #516).
Top rated · #pixel-artposition 2,243not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 6 readings: slipping, #2205 to #2243 (best #2204, worst #2243).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.84 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.