Velocity

-0.022

Conjury Velocity, last 14 days: falling across 14 days, 0.00 to -0.02 (low -0.02, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Conjury, 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 45 to 46, up 1, most of that change came late in the window.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared45 to 46up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Conjury across the charted window
DayRatings
Oct 945
Oct 1045
Oct 1145
Oct 1245
Oct 1345
Oct 1445
Oct 1545
Oct 1645
Oct 1745
Oct 1845
Oct 1945
Oct 2045
Oct 2145
Oct 2245
Oct 2345
Oct 2445
Oct 2545
Oct 2645
Oct 2745
Oct 2845
Oct 2945
Oct 3046
Oct 3146
Nov 146
Nov 246
Nov 346
Nov 446
Nov 546
Nov 646
Nov 746
What the platform publishes

Counters

Read 2026-11-07
Current counters for Conjury, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion46unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Conjury
ChartNow7d30dHistory
Top rated · #deck-buildingposition 209down -2up +2Position on itch.io's Top rated · #deck-building chart across 62 readings: holding, #209 to #209 (best #206, worst #213).
Top rated · #card-gameposition 319unchanged 0unchanged 0Position on itch.io's Top rated · #card-game chart across 62 readings: slipping, #313 to #319 (best #312, worst #328).
Top rated · #spookyposition 409down -7down -1Position on itch.io's Top rated · #spooky chart across 59 readings: slipping, #404 to #409 (best #401, worst #414).
Top rated · #roguelikeposition 660down -5up +2Position on itch.io's Top rated · #roguelike chart across 59 readings: slipping, #645 to #660 (best #645, worst #670).
Top rated · #creepyposition 1,145down -14down -2Position on itch.io's Top rated · #creepy chart across 62 readings: slipping, #1115 to #1145 (best #1114, worst #1159).
Top rated · #fantasyposition 1,472down -1up +20Position on itch.io's Top rated · #fantasy chart across 61 readings: slipping, #1452 to #1472 (best #1452, worst #1500).
Top rated · #retroposition 2,262not listed seven days agoup +16Position on itch.io's Top rated · #retro chart across 26 readings: slipping, #2248 to #2262 (best #2248, worst #2310).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.39 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.