Velocity

+0.009

Edgefield Velocity, last 14 days: rising across 14 days, -0.00 to 0.01 (low -0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

6 days

No ordering to read here.

Across this window, comments moved by 5, under its floor of 20; ratings moved by 7, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Edgefield, 6 daysLead and lag over 6 days, 2026-10-14 to 2026-10-19, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 324 to 329, up 5, the change came at a steady pace. Ratings: 764 to 771, up 7, the change came at a steady pace.100%50%0%Oct 14Oct 19CommentsRatings

Each line is scaled to its own change across these 6 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 14 to Oct 19

  • Comments — people are talking324 to 329up +5
  • Ratings — people finished and cared764 to 771up +7
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Edgefield across the charted window
DayCommentsRatings
Oct 14324764
Oct 15325767
Oct 16326767
Oct 17327767
Oct 18329768
Oct 19329771
What the platform publishes

Counters

Read 2026-10-19
Current counters for Edgefield, with their 7- and 30-day changes
CounterNow7d30d
Comments intent329no comparable reading seven days backno comparable reading thirty days back
Ratings conversion771up +11up +35

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed Edgefield
ChartNow7d30dHistory
Top rated · #adultposition 140up +1down -1Position on itch.io's Top rated · #adult chart across 61 readings: climbing, #141 to #140 (best #131, worst #144).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.64 / 5

Last devlog 2026-10-02 — 17 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.