Velocity

+0.002

Assessment Examination Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-14. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments fell by 3; ratings moved by 10, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Assessment Examination, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,130 to 1,127, down 3, most of that change came early in the window. Ratings: 1,466 to 1,476, up 10, most of that change came late in the window.200%100%50%0%Sep 15Oct 14CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 15 to Oct 14

  • Comments — people are talking1,130 to 1,127down -3
  • Ratings — people finished and cared1,466 to 1,476up +10
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Assessment Examination across the charted window
DayCommentsRatings
Sep 151,1301,466
Sep 161,1301,466
Sep 171,1301,466
Sep 181,1301,466
Sep 191,1301,466
Sep 201,1301,467
Sep 211,1301,467
Sep 221,1301,468
Sep 231,1241,468
Sep 241,1241,469
Sep 251,1251,469
Sep 261,1251,469
Sep 271,1261,469
Sep 281,1261,469
Sep 291,1261,469
Sep 301,1261,470
Oct 11,1261,471
Oct 21,1261,471
Oct 31,1261,471
Oct 41,1261,471
Oct 51,1261,471
Oct 61,1261,471
Oct 71,1261,471
Oct 81,1261,471
Oct 91,1261,472
Oct 101,1261,473
Oct 111,1261,474
Oct 121,1261,474
Oct 131,1271,475
Oct 141,1271,476
What the platform publishes

Counters

Read 2026-10-14
Current counters for Assessment Examination, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,127up +1down -3
Ratings conversion1,476up +5up +10

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Assessment Examination
ChartNow7d30dHistory
Top ratedposition 2,330up +1down -42Position on itch.io's Top rated chart across 56 readings: slipping, #2260 to #2330 (best #2244, worst #2341).
Top sellersposition 4,787down -109down -251Position on itch.io's Top sellers chart across 55 readings: slipping, #4530 to #4787 (best #4404, worst #4787).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Assessment Examination
ChartNow7d30dHistory
Top rated · #analog-horrorposition 2not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #analog-horror chart across 2 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #atmosphericposition 309unchanged 0down -4Position on itch.io's Top rated · #atmospheric chart across 54 readings: slipping, #299 to #309 (best #297, worst #309).
Top rated · #interactive-fictionposition 429up +1down -6Position on itch.io's Top rated · #interactive-fiction chart across 36 readings: slipping, #418 to #429 (best #418, worst #434).
Top rated · #shortposition 437down -3down -13Position on itch.io's Top rated · #short chart across 36 readings: slipping, #424 to #437 (best #423, worst #439).
Top rated · #singleplayerposition 521up +8down -7Position on itch.io's Top rated · #singleplayer chart across 36 readings: slipping, #510 to #521 (best #509, worst #529).
Top rated · #horrorposition 548down -5down -16Position on itch.io's Top rated · #horror chart across 36 readings: slipping, #527 to #548 (best #527, worst #548).
Top rated · #2dposition 611down -5down -11Position on itch.io's Top rated · #2d chart across 56 readings: slipping, #586 to #611 (best #585, worst #614).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.31 / 5

Last devlog 2022-03-09 — 1680 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.