itch.ioRank 11552026-09-22

trinket tower

Open on itch.io

Velocity

0.000

trinket tower Velocity, last 14 days: flat across 2 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-09-22. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

16 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for trinket tower, 16 daysLead and lag over 16 days, 2026-09-07 to 2026-09-22, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 31 throughout, no change at all.100%50%0%Sep 7Sep 22Ratings

Each line is scaled to its own change across these 16 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 22

  • Ratingspeople finished and cared31 to 31unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for trinket tower across the charted window
DayRatings
Sep 731
Sep 831
Sep 931
Sep 1031
Sep 1131
Sep 1231
Sep 1331
Sep 1431
Sep 1531
Sep 1631
Sep 1731
Sep 1831
Sep 1931
Sep 2031
Sep 2131
Sep 2231
What the platform publishes

Counters

Read 2026-09-22
Current counters for trinket tower, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion31unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed trinket tower
ChartNow7d30dHistory
Top rated · #diceposition 111unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #dice chart across 16 readings: slipping, #110 to #111 (best #110, worst #111).
Top rated · #catsposition 462down -1not listed thirty days agoPosition on itch.io's Top rated · #cats chart across 16 readings: slipping, #458 to #462 (best #458, worst #463).
Top rated · #gmtkjamposition 508unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #gmtkjam chart across 15 readings: slipping, #506 to #508 (best #506, worst #508).
Top rated · #turn-basedposition 580down -4not listed thirty days agoPosition on itch.io's Top rated · #turn-based chart across 11 readings: slipping, #576 to #580 (best #576, worst #580).
Top rated · #rogueliteposition 695down -5not listed thirty days agoPosition on itch.io's Top rated · #roguelite chart across 15 readings: slipping, #685 to #695 (best #685, worst #695).
Top rated · #top-downposition 919not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #top-down chart across 3 readings: slipping, #915 to #919 (best #915, worst #919).
Top rated · #roguelikeposition 1,176down -6not listed thirty days agoPosition on itch.io's Top rated · #roguelike chart across 15 readings: slipping, #1163 to #1176 (best #1163, worst #1176).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.94 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.