Velocity

0.000

PIXEL ISLANDS Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low -0.03, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for PIXEL ISLANDS, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 37 throughout, no change at all.100%50%0%Sep 20Oct 19Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 20 to Oct 19

  • Ratings — people finished and cared37 to 37unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for PIXEL ISLANDS across the charted window
DayRatings
Sep 2037
Sep 2137
Sep 2237
Sep 2336
Sep 2436
Sep 2536
Sep 2636
Sep 2737
Sep 2837
Sep 2937
Sep 3037
Oct 137
Oct 237
Oct 337
Oct 437
Oct 537
Oct 637
Oct 737
Oct 837
Oct 937
Oct 1037
Oct 1137
Oct 1237
Oct 1337
Oct 1437
Oct 1537
Oct 1637
Oct 1737
Oct 1837
Oct 1937
What the platform publishes

Counters

Read 2026-10-19
Current counters for PIXEL ISLANDS, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion37unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 9 tag charts
Tag charts: where itch.io's own charts have placed PIXEL ISLANDS
ChartNow7d30dHistory
Top rated · #lowrezjamposition 21unchanged 0up +3Position on itch.io's Top rated · #lowrezjam chart across 41 readings: climbing, #23 to #21 (best #21, worst #24).
Top rated · #psychedelicposition 49down -1up +7Position on itch.io's Top rated · #psychedelic chart across 41 readings: climbing, #53 to #49 (best #47, worst #56).
Top rated · #proceduralposition 133up +1up +23Position on itch.io's Top rated · #procedural chart across 41 readings: climbing, #154 to #133 (best #133, worst #158).
Top rated · #walking-simulatorposition 263up +1up +34Position on itch.io's Top rated · #walking-simulator chart across 41 readings: climbing, #292 to #263 (best #260, worst #297).
Top rated · #experimentalposition 397down -5up +46Position on itch.io's Top rated · #experimental chart across 42 readings: climbing, #439 to #397 (best #390, worst #444).
Top rated · #unityposition 500down -9up +79Position on itch.io's Top rated · #unity chart across 41 readings: climbing, #581 to #500 (best #486, worst #581).
Top rated · #explorationposition 583down -6up +58Position on itch.io's Top rated · #exploration chart across 42 readings: climbing, #635 to #583 (best #577, worst #642).
Top rated · #3dposition 1,058down -8up +156Position on itch.io's Top rated · #3d chart across 61 readings: climbing, #1195 to #1058 (best #1046, worst #1217).
Top rated · #singleplayerposition 2,750not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.62 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.