Velocity

0.000

Pearl Grabber Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-19. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Pearl Grabber, 30 daysLead and lag over 30 days, 2026-09-20 to 2026-10-19, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 52 throughout, no change at all.100%50%0%Sep 20Oct 19Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 20 to Oct 19

  • Ratings — people finished and cared52 to 52unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Pearl Grabber across the charted window
DayRatings
Sep 2052
Sep 2152
Sep 2252
Sep 2352
Sep 2452
Sep 2552
Sep 2652
Sep 2752
Sep 2852
Sep 2952
Sep 3052
Oct 152
Oct 252
Oct 352
Oct 452
Oct 552
Oct 652
Oct 752
Oct 852
Oct 952
Oct 1052
Oct 1152
Oct 1252
Oct 1352
Oct 1452
Oct 1552
Oct 1652
Oct 1752
Oct 1852
Oct 1952
What the platform publishes

Counters

Read 2026-10-19
Current counters for Pearl Grabber, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion52unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Pearl Grabber
ChartNow7d30dHistory
Top rated · #open-worldposition 65down -1down -2Position on itch.io's Top rated · #open-world chart across 41 readings: slipping, #63 to #65 (best #62, worst #65).
Top rated · #weirdposition 266down -2down -6Position on itch.io's Top rated · #weird chart across 41 readings: slipping, #255 to #266 (best #255, worst #266).
Top rated · #explorationposition 482down -3down -7Position on itch.io's Top rated · #exploration chart across 42 readings: slipping, #471 to #482 (best #471, worst #485).
Top rated · #creepyposition 586down -6down -14Position on itch.io's Top rated · #creepy chart across 43 readings: slipping, #565 to #586 (best #562, worst #586).
Top rated · #first-personposition 631up +1down -10Position on itch.io's Top rated · #first-person chart across 42 readings: slipping, #618 to #631 (best #616, worst #642).
Top rated · #3dposition 856down -1down -17Position on itch.io's Top rated · #3d chart across 61 readings: slipping, #832 to #856 (best #829, worst #865).
Top rated · #atmosphericposition 1,278down -8down -33Position on itch.io's Top rated · #atmospheric chart across 59 readings: slipping, #1234 to #1278 (best #1233, worst #1299).
Top rated · #singleplayerposition 2,300not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #singleplayer chart across 3 readings: slipping, #2297 to #2300 (best #2297, worst #2300).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.60 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.