itch.ioRank 12652026-10-17

Hello! My Name is Zack

Open on itch.io

Velocity

0.000

Hello! My Name is Zack Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Hello! My Name is Zack, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 130 to 131, up 1, most of that change came early in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared130 to 131up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hello! My Name is Zack across the charted window
DayRatings
Sep 18130
Sep 19131
Sep 20131
Sep 21131
Sep 22131
Sep 23131
Sep 24131
Sep 25131
Sep 26131
Sep 27131
Sep 28131
Sep 29131
Sep 30131
Oct 1131
Oct 2131
Oct 3131
Oct 4131
Oct 5131
Oct 6131
Oct 7131
Oct 8131
Oct 9131
Oct 10131
Oct 11131
Oct 12131
Oct 13131
Oct 14131
Oct 15131
Oct 16131
Oct 17131
What the platform publishes

Counters

Read 2026-10-17
Current counters for Hello! My Name is Zack, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion131unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Hello! My Name is Zack
ChartNow7d30dHistory
Top ratedposition 3,893down -32down -499Position on itch.io's Top rated chart across 59 readings: slipping, #3629 to #3893 (best #3377, worst #3912).
On 3 tag charts
Tag charts: where itch.io's own charts have placed Hello! My Name is Zack
ChartNow7d30dHistory
Top rated · #my-first-game-jamposition 10unchanged 0down -1Position on itch.io's Top rated · #my-first-game-jam chart across 39 readings: slipping, #9 to #10 (best #9, worst #10).
Top rated · #dark-humorposition 73unchanged 0down -7Position on itch.io's Top rated · #dark-humor chart across 41 readings: slipping, #65 to #73 (best #65, worst #74).
Top rated · #horrorposition 846down -2down -99Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #740 to #846 (best #740, worst #896).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.61 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.