Velocity

-0.015

Till Checkout Do Us Part Demo Velocity, last 14 days: falling across 14 days, -0.00 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-18. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Till Checkout Do Us Part Demo, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 66 to 68, up 2, most of that change came early in the window.100%50%0%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared66 to 68up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Till Checkout Do Us Part Demo across the charted window
DayRatings
Sep 1966
Sep 2066
Sep 2166
Sep 2266
Sep 2366
Sep 2466
Sep 2566
Sep 2666
Sep 2767
Sep 2867
Sep 2967
Sep 3067
Oct 167
Oct 267
Oct 367
Oct 467
Oct 568
Oct 668
Oct 768
Oct 868
Oct 968
Oct 1068
Oct 1168
Oct 1268
Oct 1368
Oct 1468
Oct 1568
Oct 1668
Oct 1768
Oct 1868
What the platform publishes

Counters

Read 2026-10-18
Current counters for Till Checkout Do Us Part Demo, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion68unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 8 tag charts
Tag charts: where itch.io's own charts have placed Till Checkout Do Us Part Demo
ChartNow7d30dHistory
Top rated · #creepyposition 652down -10up +25Position on itch.io's Top rated · #creepy chart across 42 readings: slipping, #643 to #652 (best #641, worst #681).
Top rated · #indieposition 666down -17up +2Position on itch.io's Top rated · #indie chart across 40 readings: slipping, #622 to #666 (best #622, worst #679).
Top rated · #first-personposition 721down -6up +37Position on itch.io's Top rated · #first-person chart across 41 readings: slipping, #710 to #721 (best #710, worst #769).
Top rated · #psychological-horrorposition 766down -5up +31Position on itch.io's Top rated · #psychological-horror chart across 40 readings: slipping, #738 to #766 (best #738, worst #810).
Top rated · #narrativeposition 892down -5up +45Position on itch.io's Top rated · #narrative chart across 40 readings: slipping, #872 to #892 (best #872, worst #943).
Top rated · #3dposition 986down -8up +45Position on itch.io's Top rated · #3d chart across 60 readings: slipping, #744 to #986 (best #743, worst #1043).
Top rated · #horrorposition 2,105down -13not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 19 readings: climbing, #2201 to #2105 (best #2092, worst #2213).
Top rated · #singleplayerposition 2,569not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.51 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.