Velocity

0.000

Roto Force Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Roto Force, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 69 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared69 to 69unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Roto Force across the charted window
DayRatings
Sep 1169
Sep 1269
Sep 1369
Sep 1469
Sep 1569
Sep 1669
Sep 1769
Sep 1869
Sep 1969
Sep 2069
Sep 2169
Sep 2269
Sep 2369
Sep 2469
Sep 2569
Sep 2669
Sep 2769
Sep 2869
Sep 2969
Sep 3069
Oct 169
Oct 269
Oct 369
Oct 469
Oct 569
Oct 669
Oct 769
Oct 869
Oct 969
Oct 1069
What the platform publishes

Counters

Read 2026-10-10
Current counters for Roto Force, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion69unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Roto Force
ChartNow7d30dHistory
Top rated · Actionposition 349down -6down -10Position on itch.io's Top rated · Action chart across 43 readings: slipping, #336 to #349 (best #335, worst #349).
Top sellers · Actionposition 1,001up +5down -4Position on itch.io's Top sellers · Action chart across 35 readings: slipping, #980 to #1001 (best #980, worst #1006).

All of itch.io

All of itch.io: where itch.io's own charts have placed Roto Force
ChartNow7d30dHistory
Top ratedposition 4,018up +33down -68Position on itch.io's Top rated chart across 52 readings: slipping, #3906 to #4018 (best #3904, worst #4078).
Top sellersposition 6,570up +22down -190Position on itch.io's Top sellers chart across 51 readings: slipping, #6360 to #6570 (best #6241, worst #6592).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Roto Force
ChartNow7d30dHistory
Top rated · #gbjamposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #gbjam chart across 32 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #boss-battleposition 14unchanged 0unchanged 0Position on itch.io's Top rated · #boss-battle chart across 35 readings: slipping, #13 to #14 (best #13, worst #15).
Top rated · #bullet-hellposition 46unchanged 0unchanged 0Position on itch.io's Top rated · #bullet-hell chart across 34 readings: holding, #46 to #46 (best #45, worst #47).
Top rated · #gameboyposition 47unchanged 0unchanged 0Position on itch.io's Top rated · #gameboy chart across 32 readings: holding, #47 to #47 (best #47, worst #47).
Top rated · #fast-pacedposition 51unchanged 0down -1Position on itch.io's Top rated · #fast-paced chart across 33 readings: slipping, #49 to #51 (best #49, worst #51).
Top rated · #8-bitposition 75down -1down -4Position on itch.io's Top rated · #8-bit chart across 52 readings: slipping, #69 to #75 (best #69, worst #75).
Top rated · #retroposition 424down -2down -16Position on itch.io's Top rated · #retro chart across 32 readings: slipping, #407 to #424 (best #407, worst #425).
Top rated · #singleplayerposition 932up +26down -19Position on itch.io's Top rated · #singleplayer chart across 32 readings: slipping, #908 to #932 (best #908, worst #984).
Top rated · #pixel-artposition 935down -3down -15Position on itch.io's Top rated · #pixel-art chart across 32 readings: slipping, #916 to #935 (best #916, worst #937).
Top rated · #2dposition 1,060up +7down -21Position on itch.io's Top rated · #2d chart across 52 readings: slipping, #1021 to #1060 (best #1021, worst #1075).
Top rated · #no-aiposition 1,655up +20down -62Position on itch.io's Top rated · #no-ai chart across 32 readings: slipping, #1585 to #1655 (best #1585, worst #1710).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.74 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.