itch.ioNot ranked today

YIIK: A Postmodern RPG$19.99

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for YIIK: A Postmodern RPG, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 18 throughout, no change at all.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared18 to 18unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for YIIK: A Postmodern RPG across the charted window
DayRatings
Sep 1518
Sep 1618
Sep 1718
Sep 1818
Sep 1918
Sep 2018
Sep 2118
Sep 2218
Sep 2318
Sep 2418
Sep 2518
Sep 2618
Sep 2718
Sep 2818
Sep 2918
Oct 118
Oct 218
Oct 318
Oct 418
Oct 518
Oct 618
Oct 718
Oct 818
Oct 918
Oct 1018
Oct 1118
Oct 1218
Oct 1318
Oct 1418
What the platform publishes

Counters

Read 2026-10-14
Current counters for YIIK: A Postmodern RPG, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion18unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed YIIK: A Postmodern RPG
ChartNow7d30dHistory
Top sellers · Rpgposition 651up +4down -9Position on itch.io's Top sellers · Rpg chart across 47 readings: slipping, #621 to #651 (best #617, worst #658).

All of itch.io

All of itch.io: where itch.io's own charts have placed YIIK: A Postmodern RPG
ChartNow7d30dHistory
Top sellersposition 6,794down -96down -302Position on itch.io's Top sellers chart across 55 readings: slipping, #6498 to #6794 (best #6381, worst #6794).
On 7 tag charts
Tag charts: where itch.io's own charts have placed YIIK: A Postmodern RPG
ChartNow7d30dHistory
Top rated · #mind-bendingposition 84unchanged 0unchanged 0Position on itch.io's Top rated · #mind-bending chart across 36 readings: holding, #84 to #84 (best #84, worst #84).
Top rated · #gamepadposition 117unchanged 0unchanged 0Position on itch.io's Top rated · #gamepad chart across 36 readings: holding, #117 to #117 (best #117, worst #117).
Top rated · #psychedelicposition 121unchanged 0down -1Position on itch.io's Top rated · #psychedelic chart across 36 readings: slipping, #118 to #121 (best #118, worst #122).
Top rated · #jrpgposition 232up +1down -3Position on itch.io's Top rated · #jrpg chart across 36 readings: slipping, #229 to #232 (best #229, worst #233).
Top rated · #turn-based-combatposition 246down -1down -11Position on itch.io's Top rated · #turn-based-combat chart across 36 readings: slipping, #235 to #246 (best #235, worst #246).
Top rated · #minigamesposition 257unchanged 0down -1Position on itch.io's Top rated · #minigames chart across 36 readings: slipping, #253 to #257 (best #253, worst #257).
Top rated · #low-polyposition 891up +3down -6Position on itch.io's Top rated · #low-poly chart across 36 readings: slipping, #885 to #891 (best #884, worst #894).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.17 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.