itch.ioRank 11042026-10-14

Rival Ultimate Steel Hand (Prototype)

Open on itch.io

Velocity

0.000

Rival Ultimate Steel Hand (Prototype) Velocity, last 14 days: rising across 14 days, -0.04 to 0.00 (low -0.04, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Rival Ultimate Steel Hand (Prototype), 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 25 to 26, up 1, most of that change came early in the window.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared25 to 26up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Rival Ultimate Steel Hand (Prototype) across the charted window
DayRatings
Sep 1525
Sep 1625
Sep 1725
Sep 1825
Sep 1925
Sep 2025
Sep 2126
Sep 2226
Sep 2326
Sep 2426
Sep 2526
Sep 2626
Sep 2726
Sep 2826
Sep 2926
Sep 3026
Oct 126
Oct 226
Oct 326
Oct 426
Oct 526
Oct 626
Oct 726
Oct 826
Oct 926
Oct 1026
Oct 1126
Oct 1226
Oct 1326
Oct 1426
What the platform publishes

Counters

Read 2026-10-14
Current counters for Rival Ultimate Steel Hand (Prototype), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion26unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Rival Ultimate Steel Hand (Prototype)
ChartNow7d30dHistory
Top sellers · Actionposition 475down -16down -322Position on itch.io's Top sellers · Action chart across 47 readings: slipping, #70 to #475 (best #27, worst #484).
Top rated · Actionposition 538up +6up +41Position on itch.io's Top rated · Action chart across 47 readings: climbing, #622 to #538 (best #533, worst #624).

All of itch.io

All of itch.io: where itch.io's own charts have placed Rival Ultimate Steel Hand (Prototype)
ChartNow7d30dHistory
Top sellersposition 3,449down -157down -2,095Position on itch.io's Top sellers chart across 56 readings: slipping, #863 to #3449 (best #326, worst #3449).
Top ratedposition 5,838up +58up +277Position on itch.io's Top rated chart across 26 readings: climbing, #6092 to #5838 (best #5776, worst #6130).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Rival Ultimate Steel Hand (Prototype)
ChartNow7d30dHistory
Top rated · #prototypeposition 6up +1unchanged 0Position on itch.io's Top rated · #prototype chart across 36 readings: slipping, #5 to #6 (best #5, worst #7).
Top rated · #fightingposition 58unchanged 0up +3Position on itch.io's Top rated · #fighting chart across 37 readings: climbing, #63 to #58 (best #57, worst #63).
Top rated · #fast-pacedposition 88down -1up +5Position on itch.io's Top rated · #fast-paced chart across 37 readings: climbing, #96 to #88 (best #86, worst #96).
Top rated · #multiplayerposition 110down -1up +7Position on itch.io's Top rated · #multiplayer chart across 36 readings: climbing, #124 to #110 (best #107, worst #125).
Top rated · #unityposition 241down -1up +11Position on itch.io's Top rated · #unity chart across 36 readings: climbing, #263 to #241 (best #237, worst #263).
Top rated · #indieposition 358up +22up +9Position on itch.io's Top rated · #indie chart across 36 readings: climbing, #387 to #358 (best #351, worst #388).
Top rated · #3dposition 498up +9up +32Position on itch.io's Top rated · #3d chart across 56 readings: climbing, #559 to #498 (best #496, worst #565).
Top rated · #no-aiposition 2,426up +55up +73Position on itch.io's Top rated · #no-ai chart across 36 readings: climbing, #2624 to #2426 (best #2368, worst #2626).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.88 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.