Velocity

+0.100

Walk It! Velocity, last 14 days: rising across 14 days, -0.00 to 0.10 (low -0.13, high 0.10).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-18. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Walk It!, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 28 to 27, down 1, most of that change came late in the window.100%50%0%-200%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared28 to 27down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Walk It! across the charted window
DayRatings
Sep 1928
Sep 2028
Sep 2128
Sep 2228
Sep 2328
Sep 2428
Sep 2528
Sep 2629
Sep 2729
Sep 2829
Sep 2929
Sep 3030
Oct 130
Oct 230
Oct 330
Oct 430
Oct 530
Oct 629
Oct 729
Oct 829
Oct 929
Oct 1028
Oct 1127
Oct 1227
Oct 1327
Oct 1427
Oct 1527
Oct 1627
Oct 1727
Oct 1827
What the platform publishes

Counters

Read 2026-10-18
Current counters for Walk It!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion27unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Walk It!
ChartNow7d30dHistory
Top rated · Puzzleposition 927down -63up +49Position on itch.io's Top rated · Puzzle chart across 37 readings: climbing, #975 to #927 (best #857, worst #992).

All of itch.io

All of itch.io: where itch.io's own charts have placed Walk It!
ChartNow7d30dHistory
Top ratedposition 6,206not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated chart across 4 readings: slipping, #6158 to #6206 (best #6158, worst #6206).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Walk It!
ChartNow7d30dHistory
Top rated · #gmtkjamposition 78unchanged 0down -5Position on itch.io's Top rated · #gmtkjam chart across 40 readings: slipping, #73 to #78 (best #65, worst #78).
Top rated · #rhythmposition 80unchanged 0down -7Position on itch.io's Top rated · #rhythm chart across 40 readings: slipping, #72 to #80 (best #67, worst #80).
Top rated · #godotposition 152up +1down -19Position on itch.io's Top rated · #godot chart across 40 readings: slipping, #130 to #152 (best #120, worst #153).
Top rated · #hand-drawnposition 176down -3down -13Position on itch.io's Top rated · #hand-drawn chart across 40 readings: slipping, #162 to #176 (best #157, worst #176).
Top rated · #shortposition 1,523down -14down -145Position on itch.io's Top rated · #short chart across 40 readings: slipping, #1374 to #1523 (best #1208, worst #1523).
Top rated · #singleplayerposition 1,740down -16down -156Position on itch.io's Top rated · #singleplayer chart across 40 readings: slipping, #1573 to #1740 (best #1426, worst #1740).
Top rated · #2dposition 2,020down -28down -201Position on itch.io's Top rated · #2d chart across 60 readings: slipping, #1917 to #2020 (best #1628, worst #2020).
Top rated · #no-aiposition 2,707down -124not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 23 readings: climbing, #2775 to #2707 (best #2555, worst #2825).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.81 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.