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Farlanders: Prologue

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Farlanders: Prologue, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 16 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared16 to 16unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Farlanders: Prologue across the charted window
DayRatings
Sep 1016
Sep 1116
Sep 1216
Sep 1316
Sep 1416
Sep 1516
Sep 1616
Sep 1716
Sep 1816
Sep 1916
Sep 2016
Sep 2116
Sep 2216
Sep 2316
Sep 2416
Sep 2516
Sep 2616
Sep 2716
Sep 2816
Sep 2916
Sep 3016
Oct 116
Oct 216
Oct 316
Oct 416
Oct 516
Oct 616
Oct 716
Oct 816
Oct 916
What the platform publishes

Counters

Read 2026-10-09
Current counters for Farlanders: Prologue, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion16unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Farlanders: Prologue
ChartNow7d30dHistory
Top rated · Strategyposition 966down -8down -22Position on itch.io's Top rated · Strategy chart across 42 readings: slipping, #939 to #966 (best #938, worst #966).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Farlanders: Prologue
ChartNow7d30dHistory
Top rated · #city-builderposition 116down -1down -1Position on itch.io's Top rated · #city-builder chart across 33 readings: slipping, #115 to #116 (best #115, worst #116).
Top rated · #managementposition 250down -3down -14Position on itch.io's Top rated · #management chart across 31 readings: slipping, #234 to #250 (best #234, worst #250).
Top rated · #proceduralposition 359down -3down -9Position on itch.io's Top rated · #procedural chart across 31 readings: slipping, #349 to #359 (best #349, worst #359).
Top rated · #turn-basedposition 420down -1down -9Position on itch.io's Top rated · #turn-based chart across 31 readings: slipping, #411 to #420 (best #411, worst #420).
Top rated · #survivalposition 1,069down -14down -32Position on itch.io's Top rated · #survival chart across 27 readings: slipping, #1032 to #1069 (best #1032, worst #1069).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.38 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.