Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Curse of the Mantle, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 13 throughout, no change at all.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared13 to 13unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Curse of the Mantle across the charted window
DayRatings
Sep 1513
Sep 1613
Sep 1713
Sep 1813
Sep 1913
Sep 2013
Sep 2113
Sep 2213
Sep 2313
Sep 2413
Sep 2513
Sep 2613
Sep 2713
Sep 2813
Sep 2913
Oct 113
Oct 213
Oct 313
Oct 413
Oct 513
Oct 613
Oct 713
Oct 813
Oct 913
Oct 1013
Oct 1113
Oct 1213
Oct 1313
Oct 1413
What the platform publishes

Counters

Read 2026-10-14
Current counters for Curse of the Mantle, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion13unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Curse of the Mantle
ChartNow7d30dHistory
Top sellers · Otherposition 765up +9down -7Position on itch.io's Top sellers · Other chart across 47 readings: slipping, #754 to #765 (best #752, worst #780).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Curse of the Mantle
ChartNow7d30dHistory
Top rated · #gameboy-romposition 150unchanged 0up +1Position on itch.io's Top rated · #gameboy-rom chart across 36 readings: holding, #150 to #150 (best #149, worst #151).
Top rated · #kinetic-novelposition 267down -2down -10Position on itch.io's Top rated · #kinetic-novel chart across 36 readings: slipping, #258 to #267 (best #257, worst #267).
Top rated · #gameboyposition 359unchanged 0down -1Position on itch.io's Top rated · #gameboy chart across 36 readings: slipping, #358 to #359 (best #357, worst #360).
Top rated · #walking-simulatorposition 510up +1down -4Position on itch.io's Top rated · #walking-simulator chart across 36 readings: slipping, #505 to #510 (best #505, worst #511).
Top rated · #multiple-endingsposition 1,187up +5down -29Position on itch.io's Top rated · #multiple-endings chart across 36 readings: slipping, #1153 to #1187 (best #1153, worst #1195).
Top rated · #retroposition 2,671up +3not listed thirty days agoPosition on itch.io's Top rated · #retro chart across 13 readings: slipping, #2639 to #2671 (best #2639, worst #2674).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.