Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Praise Be Evangeline, 14 daysLead and lag over 14 days, 2026-10-01 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 9 to 19, up 10, most of that change came early in the window.100%50%0%Oct 1Oct 14Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 1 to Oct 14

  • Ratings — people finished and cared9 to 19up +10
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Praise Be Evangeline across the charted window
DayRatings
Oct 19
Oct 211
Oct 312
Oct 412
Oct 513
Oct 613
Oct 716
Oct 817
Oct 917
Oct 1017
Oct 1118
Oct 1218
Oct 1319
Oct 1419
What the platform publishes

Counters

Read 2026-10-14
Current counters for Praise Be Evangeline, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion19up +6no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Praise Be Evangeline
ChartNow7d30dHistory
Newestposition 6,889not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 7 readings: slipping, #398 to #6889 (best #398, worst #6889).
New & popularposition 7,127down -6,640not listed thirty days agoPosition on itch.io's New & popular chart across 11 readings: slipping, #34 to #7127 (best #34, worst #7127).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Praise Be Evangeline
ChartNow7d30dHistory
Top rated · #fairy-taleposition 60up +12not listed thirty days agoPosition on itch.io's Top rated · #fairy-tale chart across 14 readings: climbing, #100 to #60 (best #59, worst #100).
Top rated · #voice-actingposition 63up +13not listed thirty days agoPosition on itch.io's Top rated · #voice-acting chart across 14 readings: climbing, #119 to #63 (best #63, worst #119).
Top rated · #yandereposition 235up +33not listed thirty days agoPosition on itch.io's Top rated · #yandere chart across 14 readings: climbing, #322 to #235 (best #233, worst #322).
Top rated · #multiple-endingsposition 550up +118not listed thirty days agoPosition on itch.io's Top rated · #multiple-endings chart across 13 readings: climbing, #989 to #550 (best #550, worst #989).
Top rated · #female-protagonistposition 701up +174not listed thirty days agoPosition on itch.io's Top rated · #female-protagonist chart across 14 readings: climbing, #1314 to #701 (best #701, worst #1314).
Top rated · #romanceposition 1,292up +210not listed thirty days agoPosition on itch.io's Top rated · #romance chart across 13 readings: climbing, #2043 to #1292 (best #1288, worst #2043).
Top rated · #horrorposition 1,558up +463not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 11 readings: climbing, #2684 to #1558 (best #1555, worst #2684).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-29
Price
free
Average rating
4.89 / 5

No devlog has been posted since we started watching on 2026-09-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.