Velocity

-0.014

KOI Velocity, last 14 days: falling across 14 days, 0.00 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for KOI, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 71 to 72, up 1, most of that change came late in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared71 to 72up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for KOI across the charted window
DayRatings
Sep 1171
Sep 1271
Sep 1371
Sep 1471
Sep 1571
Sep 1671
Sep 1771
Sep 1871
Sep 1971
Sep 2071
Sep 2171
Sep 2271
Sep 2371
Sep 2471
Sep 2571
Sep 2671
Sep 2771
Sep 2871
Sep 2971
Sep 3071
Oct 172
Oct 272
Oct 372
Oct 472
Oct 572
Oct 672
Oct 772
Oct 872
Oct 972
Oct 1072
What the platform publishes

Counters

Read 2026-10-10
Current counters for KOI, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion72unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed KOI
ChartNow7d30dHistory
Top rated · Rpgposition 624down -1down -17Position on itch.io's Top rated · Rpg chart across 43 readings: slipping, #603 to #624 (best #602, worst #631).
On 7 tag charts
Tag charts: where itch.io's own charts have placed KOI
ChartNow7d30dHistory
Top rated · #supernaturalposition 126up +1down -1Position on itch.io's Top rated · #supernatural chart across 32 readings: slipping, #125 to #126 (best #125, worst #128).
Top rated · #yaoiposition 129unchanged 0up +3Position on itch.io's Top rated · #yaoi chart across 32 readings: climbing, #133 to #129 (best #129, worst #133).
Top rated · #slice-of-lifeposition 253unchanged 0up +1Position on itch.io's Top rated · #slice-of-life chart across 32 readings: climbing, #254 to #253 (best #252, worst #257).
Top rated · #rpgmakerposition 306up +24up +11Position on itch.io's Top rated · #rpgmaker chart across 32 readings: climbing, #313 to #306 (best #306, worst #330).
Top rated · #shortposition 1,532down -4up +8Position on itch.io's Top rated · #short chart across 32 readings: climbing, #1537 to #1532 (best #1520, worst #1558).
Top rated · #pixel-artposition 1,754down -3up +31Position on itch.io's Top rated · #pixel-art chart across 32 readings: climbing, #1782 to #1754 (best #1748, worst #1819).
Top rated · #2dposition 2,034up +5up +20Position on itch.io's Top rated · #2d chart across 52 readings: slipping, #2030 to #2034 (best #2021, worst #2088).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.58 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.