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Deadhead ANGEL!

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Deadhead ANGEL!, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 22 to 23, up 1, the change came at a steady pace.100%50%0%Sep 17Oct 16Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Ratings — people finished and cared22 to 23up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Deadhead ANGEL! across the charted window
DayRatings
Sep 1722
Sep 1822
Sep 1922
Sep 2022
Sep 2122
Sep 2222
Sep 2322
Sep 2422
Sep 2522
Sep 2622
Sep 2722
Sep 2822
Sep 2922
Sep 3022
Oct 123
Oct 223
Oct 323
Oct 423
Oct 523
Oct 623
Oct 723
Oct 823
Oct 923
Oct 1023
Oct 1123
Oct 1223
Oct 1323
Oct 1423
Oct 1523
Oct 1623
What the platform publishes

Counters

Read 2026-10-16
Current counters for Deadhead ANGEL!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion23unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Deadhead ANGEL!
ChartNow7d30dHistory
Top rated · Otherposition 299down -1up +15Position on itch.io's Top rated · Other chart across 49 readings: climbing, #311 to #299 (best #298, worst #316).

All of itch.io

All of itch.io: where itch.io's own charts have placed Deadhead ANGEL!
ChartNow7d30dHistory
Top ratedposition 5,101up +22up +213Position on itch.io's Top rated chart across 51 readings: climbing, #5532 to #5101 (best #5064, worst #5535).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Deadhead ANGEL!
ChartNow7d30dHistory
Top rated · #surrealposition 145up +1up +5Position on itch.io's Top rated · #surreal chart across 37 readings: climbing, #149 to #145 (best #144, worst #153).
Top rated · #3dposition 448up +4up +8Position on itch.io's Top rated · #3d chart across 58 readings: climbing, #474 to #448 (best #444, worst #476).
Top rated · #singleplayerposition 1,185up +49up +41Position on itch.io's Top rated · #singleplayer chart across 37 readings: climbing, #1222 to #1185 (best #1180, worst #1258).
Top rated · #no-aiposition 2,099up +43up +55Position on itch.io's Top rated · #no-ai chart across 37 readings: climbing, #2130 to #2099 (best #2087, worst #2216).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.96 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.