itch.ioRank 12652026-10-17

Feud

Open on itch.io

Velocity

0.000

Feud Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Feud, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 61 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared61 to 61unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Feud across the charted window
DayRatings
Sep 1861
Sep 1961
Sep 2061
Sep 2161
Sep 2261
Sep 2361
Sep 2461
Sep 2561
Sep 2661
Sep 2761
Sep 2861
Sep 2961
Sep 3061
Oct 161
Oct 261
Oct 361
Oct 461
Oct 561
Oct 661
Oct 761
Oct 861
Oct 961
Oct 1061
Oct 1161
Oct 1261
Oct 1361
Oct 1461
Oct 1561
Oct 1661
Oct 1761
What the platform publishes

Counters

Read 2026-10-17
Current counters for Feud, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion61unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Feud
ChartNow7d30dHistory
Top sellers · Strategyposition 463down -23down -40Position on itch.io's Top sellers · Strategy chart across 50 readings: slipping, #411 to #463 (best #411, worst #463).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Feud
ChartNow7d30dHistory
Top rated · #board-gameposition 78unchanged 0down -2Position on itch.io's Top rated · #board-game chart across 43 readings: slipping, #75 to #78 (best #75, worst #78).
Top rated · #medievalposition 227down -4down -11Position on itch.io's Top rated · #medieval chart across 39 readings: slipping, #215 to #227 (best #215, worst #228).
Top rated · #abstractposition 331unchanged 0down -2Position on itch.io's Top rated · #abstract chart across 59 readings: slipping, #328 to #331 (best #328, worst #331).
Top rated · #turn-basedposition 479down -2down -8Position on itch.io's Top rated · #turn-based chart across 39 readings: slipping, #467 to #479 (best #467, worst #479).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.03 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.