Velocity

0.000

make sure it's closed Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 4, under its floor of 20; ratings moved by 2, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for make sure it's closed, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,575 to 1,579, up 4, most of that change came early in the window. Ratings: 1,775 to 1,777, up 2, most of that change came late in the window.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking1,575 to 1,579up +4
  • Ratings — people finished and cared1,775 to 1,777up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for make sure it's closed across the charted window
DayCommentsRatings
Sep 181,5751,775
Sep 191,5751,775
Sep 201,5751,775
Sep 211,5751,775
Sep 221,5751,775
Sep 231,5751,775
Sep 241,5751,775
Sep 251,5751,775
Sep 261,5761,775
Sep 271,5771,775
Sep 281,5781,776
Sep 291,5781,776
Sep 301,5781,776
Oct 11,5781,776
Oct 21,5781,776
Oct 31,5781,776
Oct 41,5781,776
Oct 51,5781,776
Oct 61,5781,776
Oct 71,5781,776
Oct 81,5781,776
Oct 91,5781,775
Oct 101,5791,775
Oct 111,5791,775
Oct 121,5791,775
Oct 131,5791,775
Oct 141,5791,776
Oct 151,5791,776
Oct 161,5791,776
Oct 171,5791,777
What the platform publishes

Counters

Read 2026-10-17
Current counters for make sure it's closed, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,579unchanged 0up +4
Ratings conversion1,777up +2up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed make sure it's closed
ChartNow7d30dHistory
Top rated · Simulationposition 200up +3down -2Position on itch.io's Top rated · Simulation chart across 50 readings: slipping, #198 to #200 (best #198, worst #204).
Top sellers · Simulationposition 594down -24down -50Position on itch.io's Top sellers · Simulation chart across 50 readings: slipping, #524 to #594 (best #524, worst #594).

All of itch.io

All of itch.io: where itch.io's own charts have placed make sure it's closed
ChartNow7d30dHistory
Top ratedposition 2,212down -21down -47Position on itch.io's Top rated chart across 59 readings: slipping, #2146 to #2212 (best #2137, worst #2212).
Top sellersposition 5,365down -247down -373Position on itch.io's Top sellers chart across 58 readings: slipping, #4960 to #5365 (best #4840, worst #5365).
On 10 tag charts
Tag charts: where itch.io's own charts have placed make sure it's closed
ChartNow7d30dHistory
Top rated · #memoirposition 2down -1unchanged 0Position on itch.io's Top rated · #memoir chart across 39 readings: holding, #2 to #2 (best #1, worst #2).
Top rated · #minimalistposition 43unchanged 0unchanged 0Position on itch.io's Top rated · #minimalist chart across 39 readings: holding, #43 to #43 (best #42, worst #43).
Top rated · #low-polyposition 53unchanged 0unchanged 0Position on itch.io's Top rated · #low-poly chart across 39 readings: holding, #53 to #53 (best #53, worst #53).
Top rated · #walking-simulatorposition 54unchanged 0down -1Position on itch.io's Top rated · #walking-simulator chart across 39 readings: slipping, #53 to #54 (best #53, worst #54).
Top rated · #creepyposition 151down -2down -4Position on itch.io's Top rated · #creepy chart across 41 readings: slipping, #142 to #151 (best #142, worst #151).
Top rated · #cuteposition 349down -3down -6Position on itch.io's Top rated · #cute chart across 41 readings: slipping, #339 to #349 (best #339, worst #349).
Top rated · #shortposition 418down -6down -14Position on itch.io's Top rated · #short chart across 39 readings: slipping, #400 to #418 (best #400, worst #418).
Top rated · #singleplayerposition 489down -3down -5Position on itch.io's Top rated · #singleplayer chart across 39 readings: slipping, #483 to #489 (best #481, worst #494).
Top rated · #pixel-artposition 493down -2down -6Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #488 to #493 (best #486, worst #493).
Top rated · #horrorposition 525down -6down -14Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #509 to #525 (best #509, worst #525).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.29 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.