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Build In Space [Halloween]

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Build In Space [Halloween], 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 5 to 6, up 1, most of that change came early in the window.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared5 to 6up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Build In Space [Halloween] across the charted window
DayRatings
Sep 105
Sep 115
Sep 125
Sep 135
Sep 145
Sep 155
Sep 165
Sep 175
Sep 185
Sep 195
Sep 205
Sep 215
Sep 226
Sep 236
Sep 246
Sep 256
Sep 266
Sep 276
Sep 286
Sep 296
Oct 16
Oct 26
Oct 36
Oct 46
Oct 56
Oct 66
Oct 76
Oct 86
Oct 96
What the platform publishes

Counters

Read 2026-10-09
Current counters for Build In Space [Halloween], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion6unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Build In Space [Halloween]
ChartNow7d30dHistory
Top sellers · Simulationposition 161down -67up +4Position on itch.io's Top sellers · Simulation chart across 43 readings: slipping, #35 to #161 (best #35, worst #477).

All of itch.io

All of itch.io: where itch.io's own charts have placed Build In Space [Halloween]
ChartNow7d30dHistory
Top sellersposition 1,107down -106up +514Position on itch.io's Top sellers chart across 52 readings: climbing, #4363 to #1107 (best #194, worst #4401).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Build In Space [Halloween]
ChartNow7d30dHistory
Top rated · #virtual-realityposition 149unchanged 0up +4Position on itch.io's Top rated · #virtual-reality chart across 31 readings: climbing, #155 to #149 (best #147, worst #160).
Top rated · #farmingposition 190up +1up +2Position on itch.io's Top rated · #farming chart across 32 readings: climbing, #192 to #190 (best #187, worst #193).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.67 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.