Velocity

0.000

Switch 'N' Shoot Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Switch 'N' Shoot, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 160 to 161, up 1, most of that change came early in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared160 to 161up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Switch 'N' Shoot across the charted window
DayRatings
Sep 11160
Sep 12160
Sep 13160
Sep 14160
Sep 15160
Sep 16160
Sep 17160
Sep 18160
Sep 19161
Sep 20161
Sep 21161
Sep 22161
Sep 23161
Sep 24161
Sep 25161
Sep 26161
Sep 27161
Sep 28161
Sep 29161
Sep 30161
Oct 1161
Oct 2161
Oct 3161
Oct 4161
Oct 5161
Oct 6161
Oct 7161
Oct 8161
Oct 9161
Oct 10161
What the platform publishes

Counters

Read 2026-10-10
Current counters for Switch 'N' Shoot, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion161unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Switch 'N' Shoot
ChartNow7d30dHistory
Top rated · Actionposition 343down -6unchanged 0Position on itch.io's Top rated · Action chart across 43 readings: slipping, #342 to #343 (best #334, worst #344).
Top sellers · Actionposition 432down -214down -264Position on itch.io's Top sellers · Action chart across 43 readings: slipping, #373 to #432 (best #58, worst #432).

All of itch.io

All of itch.io: where itch.io's own charts have placed Switch 'N' Shoot
ChartNow7d30dHistory
Top sellersposition 3,023down -1,233down -1,630Position on itch.io's Top sellers chart across 52 readings: slipping, #2928 to #3023 (best #600, worst #3032).
Top ratedposition 3,990up +31down -2Position on itch.io's Top rated chart across 52 readings: slipping, #3953 to #3990 (best #3946, worst #4050).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Switch 'N' Shoot
ChartNow7d30dHistory
Top rated · #one-buttonposition 19down -1down -1Position on itch.io's Top rated · #one-button chart across 32 readings: slipping, #18 to #19 (best #18, worst #19).
Top rated · #score-attackposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #score-attack chart across 32 readings: holding, #20 to #20 (best #19, worst #20).
Top rated · #black-and-whiteposition 32unchanged 0unchanged 0Position on itch.io's Top rated · #black-and-white chart across 38 readings: slipping, #31 to #32 (best #30, worst #32).
Top rated · #shoot-em-upposition 34unchanged 0down -1Position on itch.io's Top rated · #shoot-em-up chart across 32 readings: slipping, #33 to #34 (best #33, worst #34).
Top rated · #fast-pacedposition 50unchanged 0up +2Position on itch.io's Top rated · #fast-paced chart across 33 readings: climbing, #51 to #50 (best #50, worst #52).
Top rated · #difficultposition 53unchanged 0up +1Position on itch.io's Top rated · #difficult chart across 34 readings: holding, #53 to #53 (best #52, worst #54).
Top rated · #arcadeposition 137unchanged 0down -1Position on itch.io's Top rated · #arcade chart across 50 readings: slipping, #135 to #137 (best #133, worst #137).
Top rated · #retroposition 419down -3down -4Position on itch.io's Top rated · #retro chart across 32 readings: slipping, #414 to #419 (best #407, worst #420).
Top rated · #pixel-artposition 926down -2down -1Position on itch.io's Top rated · #pixel-art chart across 32 readings: slipping, #922 to #926 (best #910, worst #929).
Top rated · #singleplayerposition 926up +27down -2Position on itch.io's Top rated · #singleplayer chart across 32 readings: slipping, #920 to #926 (best #917, worst #978).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.57 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.