itch.ioRank 16862026-10-09

[Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy

Open on itch.io

Velocity

-0.003

[Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy Velocity, last 14 days: falling across 14 days, -0.00 to -0.00 (low -0.02, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for [Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 341 to 361, up 20, the change came at a steady pace.100%50%0%-5%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared341 to 361up +20
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for [Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy across the charted window
DayRatings
Sep 10341
Sep 11341
Sep 12340
Sep 13340
Sep 14341
Sep 15342
Sep 16343
Sep 17343
Sep 18343
Sep 19345
Sep 20348
Sep 21350
Sep 22349
Sep 23349
Sep 24349
Sep 25350
Sep 26350
Sep 27351
Sep 28353
Sep 29353
Sep 30354
Oct 1354
Oct 2356
Oct 3357
Oct 4357
Oct 5357
Oct 6358
Oct 7360
Oct 8361
Oct 9361
What the platform publishes

Counters

Read 2026-10-09
Current counters for [Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion361up +5up +21

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed [Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy
ChartNow7d30dHistory
Top rated · Visual Novelposition 138down -3up +2Position on itch.io's Top rated · Visual Novel chart across 42 readings: climbing, #145 to #138 (best #135, worst #145).

All of itch.io

All of itch.io: where itch.io's own charts have placed [Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy
ChartNow7d30dHistory
Top ratedposition 295down -3up +11Position on itch.io's Top rated chart across 51 readings: climbing, #315 to #295 (best #292, worst #322).
On 8 tag charts
Tag charts: where itch.io's own charts have placed [Chapter 2] Oblivion Blackout - BETA by Cryptid Renchy
ChartNow7d30dHistory
Top rated · #zombiesposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #zombies chart across 31 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #survival-horrorposition 5unchanged 0up +1Position on itch.io's Top rated · #survival-horror chart across 31 readings: climbing, #6 to #5 (best #5, worst #6).
Top rated · #indieposition 19down -1up +2Position on itch.io's Top rated · #indie chart across 31 readings: climbing, #21 to #19 (best #18, worst #21).
Top rated · #psychological-horrorposition 26down -2down -1Position on itch.io's Top rated · #psychological-horror chart across 31 readings: slipping, #25 to #26 (best #24, worst #26).
Top rated · #multiple-endingsposition 35unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #multiple-endings chart across 16 readings: holding, #35 to #35 (best #35, worst #35).
Top rated · #female-protagonistposition 40unchanged 0up +2Position on itch.io's Top rated · #female-protagonist chart across 32 readings: climbing, #42 to #40 (best #40, worst #42).
Top rated · #dating-simposition 72down -1down -1Position on itch.io's Top rated · #dating-sim chart across 33 readings: climbing, #73 to #72 (best #70, worst #73).
Top rated · #no-aiposition 128down -1up +2Position on itch.io's Top rated · #no-ai chart across 31 readings: climbing, #131 to #128 (best #126, worst #132).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.91 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.