Velocity

0.000

Cards n' Varmints Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Cards n' Varmints, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 83 throughout, no change at all.100%50%0%Sep 13Oct 12Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 13 to Oct 12

  • Ratings — people finished and cared83 to 83unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Cards n' Varmints across the charted window
DayRatings
Sep 1383
Sep 1483
Sep 1583
Sep 1683
Sep 1783
Sep 1883
Sep 1983
Sep 2083
Sep 2183
Sep 2283
Sep 2383
Sep 2483
Sep 2583
Sep 2683
Sep 2783
Sep 2883
Sep 2983
Sep 3083
Oct 183
Oct 283
Oct 383
Oct 483
Oct 583
Oct 683
Oct 783
Oct 883
Oct 983
Oct 1083
Oct 1183
Oct 1283
What the platform publishes

Counters

Read 2026-10-12
Current counters for Cards n' Varmints, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion83unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Cards n' Varmints
ChartNow7d30dHistory
Top rated · Strategyposition 254down -1down -8Position on itch.io's Top rated · Strategy chart across 45 readings: slipping, #240 to #254 (best #240, worst #254).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Cards n' Varmints
ChartNow7d30dHistory
Top rated · #classesposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #classes chart across 36 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #auto-battlerposition 19unchanged 0down -2Position on itch.io's Top rated · #auto-battler chart across 52 readings: slipping, #17 to #19 (best #16, worst #19).
Top rated · #westernposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #western chart across 34 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #tacticalposition 32up +1down -1Position on itch.io's Top rated · #tactical chart across 34 readings: slipping, #31 to #32 (best #31, worst #33).
Top rated · #deck-buildingposition 84unchanged 0down -1Position on itch.io's Top rated · #deck-building chart across 36 readings: slipping, #82 to #84 (best #82, worst #85).
Top rated · #turn-basedposition 106up +1up +2Position on itch.io's Top rated · #turn-based chart across 34 readings: climbing, #107 to #106 (best #106, worst #108).
Top rated · #card-gameposition 122down -1down -3Position on itch.io's Top rated · #card-game chart across 36 readings: slipping, #118 to #122 (best #118, worst #122).
Top rated · #rogueliteposition 143unchanged 0down -2Position on itch.io's Top rated · #roguelite chart across 34 readings: slipping, #139 to #143 (best #139, worst #144).
Top rated · #roguelikeposition 250up +1down -5Position on itch.io's Top rated · #roguelike chart across 34 readings: slipping, #244 to #250 (best #244, worst #251).
Top rated · #no-aiposition 2,966down -73not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 13 readings: slipping, #2845 to #2966 (best #2845, worst #2966).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.57 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.