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Xenosaga Pied Piper

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Xenosaga Pied Piper, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 18 throughout, no change at all.100%50%0%Sep 13Oct 12Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 13 to Oct 12

  • Ratings — people finished and cared18 to 18unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Xenosaga Pied Piper across the charted window
DayRatings
Sep 1318
Sep 1418
Sep 1518
Sep 1618
Sep 1718
Sep 1818
Sep 1918
Sep 2018
Sep 2118
Sep 2218
Sep 2318
Sep 2418
Sep 2518
Sep 2618
Sep 2718
Sep 2818
Sep 2918
Sep 3018
Oct 118
Oct 218
Oct 318
Oct 418
Oct 518
Oct 618
Oct 718
Oct 818
Oct 918
Oct 1018
Oct 1118
Oct 1218
What the platform publishes

Counters

Read 2026-10-12
Current counters for Xenosaga Pied Piper, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion18unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Xenosaga Pied Piper
ChartNow7d30dHistory
Top rated · Rpgposition 546up +12down -16Position on itch.io's Top rated · Rpg chart across 45 readings: slipping, #528 to #546 (best #527, worst #560).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Xenosaga Pied Piper
ChartNow7d30dHistory
Top rated · #jrpgposition 56up +1down -3Position on itch.io's Top rated · #jrpg chart across 34 readings: slipping, #53 to #56 (best #53, worst #58).
Top rated · #rpgmakerposition 271up +21down -7Position on itch.io's Top rated · #rpgmaker chart across 34 readings: slipping, #266 to #271 (best #264, worst #295).
Top rated · #animeposition 413up +11down -5Position on itch.io's Top rated · #anime chart across 51 readings: slipping, #406 to #413 (best #405, worst #434).
Top rated · #indieposition 428up +14down -22Position on itch.io's Top rated · #indie chart across 34 readings: slipping, #407 to #428 (best #406, worst #455).
Top rated · #retroposition 756up +4down -11Position on itch.io's Top rated · #retro chart across 34 readings: slipping, #744 to #756 (best #744, worst #762).
Top rated · #singleplayerposition 1,587up +47down -25Position on itch.io's Top rated · #singleplayer chart across 34 readings: slipping, #1559 to #1587 (best #1559, worst #1654).
Top rated · #pixel-artposition 1,588unchanged 0down -35Position on itch.io's Top rated · #pixel-art chart across 34 readings: slipping, #1549 to #1588 (best #1549, worst #1593).
Top rated · #no-aiposition 2,876down -75not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 13 readings: slipping, #2749 to #2876 (best #2748, worst #2876).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
4.94 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.