itch.ioRank 10032026-10-10

Danger Crew$9.99

Open on itch.io

Velocity

0.000

Danger Crew Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Danger Crew, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 73 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared73 to 73unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Danger Crew across the charted window
DayRatings
Sep 1173
Sep 1273
Sep 1373
Sep 1473
Sep 1573
Sep 1673
Sep 1773
Sep 1873
Sep 1973
Sep 2073
Sep 2173
Sep 2273
Sep 2373
Sep 2473
Sep 2573
Sep 2673
Sep 2773
Sep 2873
Sep 2973
Sep 3073
Oct 173
Oct 273
Oct 373
Oct 473
Oct 573
Oct 673
Oct 773
Oct 873
Oct 973
Oct 1073
What the platform publishes

Counters

Read 2026-10-10
Current counters for Danger Crew, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion73unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Danger Crew
ChartNow7d30dHistory
Top sellers · Rpgposition 685down -5down -12Position on itch.io's Top sellers · Rpg chart across 43 readings: slipping, #654 to #685 (best #649, worst #698).

All of itch.io

All of itch.io: where itch.io's own charts have placed Danger Crew
ChartNow7d30dHistory
Top sellersposition 7,110up +18down -194Position on itch.io's Top sellers chart across 51 readings: slipping, #6881 to #7110 (best #6767, worst #7131).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Danger Crew
ChartNow7d30dHistory
Top rated · #turn-basedposition 316up +1down -5Position on itch.io's Top rated · #turn-based chart across 32 readings: slipping, #312 to #316 (best #311, worst #317).
Top rated · #top-downposition 499down -2down -6Position on itch.io's Top rated · #top-down chart across 32 readings: slipping, #493 to #499 (best #493, worst #499).
Top rated · #funnyposition 760down -8down -21Position on itch.io's Top rated · #funny chart across 32 readings: slipping, #738 to #760 (best #738, worst #760).
Top rated · #casualposition 1,010up +1down -21Position on itch.io's Top rated · #casual chart across 34 readings: slipping, #988 to #1010 (best #988, worst #1016).
Top rated · #cuteposition 2,217down -12down -41Position on itch.io's Top rated · #cute chart across 29 readings: slipping, #2174 to #2217 (best #2174, worst #2219).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.29 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.