itch.ioRank 15162026-10-16
Cantata
Velocity
-0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 4, under its floor of 20; ratings moved by 12, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 17 to Oct 16
- Comments — people are talking632 to 636up +4
- Ratings — people finished and cared989 to 1,001up +12
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 17 | 632 0% | 989 0% |
| Sep 18 | 632 0% | 989 0% |
| Sep 19 | 632 0% | 989 0% |
| Sep 20 | 632 0% | 990 8% |
| Sep 21 | 632 0% | 992 25% |
| Sep 22 | 633 25% | 990 8% |
| Sep 23 | 634 50% | 990 8% |
| Sep 24 | 634 50% | 993 33% |
| Sep 25 | 635 75% | 993 33% |
| Sep 26 | 635 75% | 993 33% |
| Sep 27 | 635 75% | 994 42% |
| Sep 28 | 635 75% | 994 42% |
| Sep 29 | 635 75% | 994 42% |
| Sep 30 | 635 75% | 994 42% |
| Oct 1 | 635 75% | 994 42% |
| Oct 2 | 635 75% | 994 42% |
| Oct 3 | 635 75% | 994 42% |
| Oct 4 | 635 75% | 995 50% |
| Oct 5 | 635 75% | 996 58% |
| Oct 6 | 635 75% | 996 58% |
| Oct 7 | 635 75% | 997 67% |
| Oct 8 | 636 100% | 997 67% |
| Oct 9 | 636 100% | 997 67% |
| Oct 10 | 636 100% | 998 75% |
| Oct 11 | 636 100% | 1,000 92% |
| Oct 12 | 636 100% | 1,000 92% |
| Oct 13 | 636 100% | 1,000 92% |
| Oct 14 | 636 100% | 1,000 92% |
| Oct 15 | 636 100% | 1,001 100% |
| Oct 16 | 636 100% | 1,001 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 636 | unchanged 0 | up +4 |
| Ratings conversion | 1,001 | up +4 | up +12 |
On itch.io's own charts
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 94 | unchanged 0 | unchanged 0 |
On 12 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #medieval | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #character-customization | position 6 | unchanged 0 | unchanged 0 | |
| Top rated · #text-based | position 7 | unchanged 0 | unchanged 0 | |
| Top rated · #meaningful-choices | position 8 | unchanged 0 | unchanged 0 | |
| Top rated · #multiple-endings | position 12 | unchanged 0 | unchanged 0 | |
| Top rated · #amare | position 13 | unchanged 0 | unchanged 0 | |
| Top rated · #fantasy | position 13 | unchanged 0 | unchanged 0 | |
| Top rated · #lgbt | position 23 | unchanged 0 | unchanged 0 | |
| Top rated · #interactive-fiction | position 24 | unchanged 0 | unchanged 0 | |
| Top rated · #story-rich | position 28 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 40 | unchanged 0 | unchanged 0 | |
| Top rated · #romance | position 41 | unchanged 0 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.89 / 5
Last devlog 2026-10-15 — yesterday. 1 more has landed since we started watching on 2026-08-20, about one every 41 days. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.