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Cursed Castle DX (zx spectrum 128)

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Cursed Castle DX (zx spectrum 128), 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 10 throughout, no change at all.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared10 to 10unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Cursed Castle DX (zx spectrum 128) across the charted window
DayRatings
Sep 1210
Sep 1310
Sep 1410
Sep 1510
Sep 1610
Sep 1710
Sep 1810
Sep 1910
Sep 2010
Sep 2110
Sep 2210
Sep 2310
Sep 2410
Sep 2510
Sep 2610
Sep 2710
Sep 2810
Sep 2910
Sep 3010
Oct 110
Oct 210
Oct 310
Oct 410
Oct 510
Oct 610
Oct 710
Oct 810
Oct 910
Oct 1010
Oct 1110
What the platform publishes

Counters

Read 2026-10-11
Current counters for Cursed Castle DX (zx spectrum 128), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion10unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Cursed Castle DX (zx spectrum 128)
ChartNow7d30dHistory
Top rated · Platformerposition 881unchanged 0down -6Position on itch.io's Top rated · Platformer chart across 44 readings: slipping, #874 to #881 (best #869, worst #882).

All of itch.io

All of itch.io: where itch.io's own charts have placed Cursed Castle DX (zx spectrum 128)
ChartNow7d30dHistory
Top sellersposition 1,967not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #652 to #1967 (best #652, worst #1967).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Cursed Castle DX (zx spectrum 128)
ChartNow7d30dHistory
Top rated · #zx-spectrumposition 41unchanged 0down -1Position on itch.io's Top rated · #zx-spectrum chart across 33 readings: slipping, #40 to #41 (best #40, worst #41).
Top rated · #action-adventureposition 136unchanged 0down -5Position on itch.io's Top rated · #action-adventure chart across 53 readings: slipping, #128 to #136 (best #127, worst #136).
Top rated · #arcadeposition 459down -2down -12Position on itch.io's Top rated · #arcade chart across 51 readings: slipping, #442 to #459 (best #439, worst #460).
Top rated · #retroposition 1,236up +1not listed thirty days agoPosition on itch.io's Top rated · #retro chart across 24 readings: slipping, #1211 to #1236 (best #1211, worst #1239).
Top rated · #horrorposition 2,055up +47not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 20 readings: slipping, #2016 to #2055 (best #2016, worst #2117).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.