itch.ioRank 11332026-10-15

BOWLING CROSS: FINAL FRAME

Open on itch.io

Velocity

0.000

BOWLING CROSS: FINAL FRAME Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-15. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for BOWLING CROSS: FINAL FRAME, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 52 throughout, no change at all.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared52 to 52unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for BOWLING CROSS: FINAL FRAME across the charted window
DayRatings
Sep 1652
Sep 1752
Sep 1852
Sep 1952
Sep 2052
Sep 2152
Sep 2252
Sep 2352
Sep 2452
Sep 2552
Sep 2652
Sep 2752
Sep 2852
Sep 2952
Sep 3052
Oct 152
Oct 252
Oct 352
Oct 452
Oct 552
Oct 652
Oct 752
Oct 852
Oct 952
Oct 1052
Oct 1152
Oct 1252
Oct 1352
Oct 1452
Oct 1552
What the platform publishes

Counters

Read 2026-10-15
Current counters for BOWLING CROSS: FINAL FRAME, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion52unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed BOWLING CROSS: FINAL FRAME
ChartNow7d30dHistory
Top rated · Sportsposition 39unchanged 0unchanged 0Position on itch.io's Top rated · Sports chart across 48 readings: holding, #39 to #39 (best #39, worst #39).
Top rated · Rpgposition 606up +17down -13Position on itch.io's Top rated · Rpg chart across 48 readings: slipping, #585 to #606 (best #585, worst #623).
On 8 tag charts
Tag charts: where itch.io's own charts have placed BOWLING CROSS: FINAL FRAME
ChartNow7d30dHistory
Top rated · #boss-battleposition 47unchanged 0down -3Position on itch.io's Top rated · #boss-battle chart across 39 readings: slipping, #45 to #47 (best #44, worst #48).
Top rated · #action-rpgposition 51unchanged 0down -2Position on itch.io's Top rated · #action-rpg chart across 57 readings: slipping, #48 to #51 (best #48, worst #51).
Top rated · #jrpgposition 67down -1down -4Position on itch.io's Top rated · #jrpg chart across 37 readings: slipping, #64 to #67 (best #62, worst #67).
Top rated · #character-customizationposition 135up +2down -1Position on itch.io's Top rated · #character-customization chart across 39 readings: slipping, #134 to #135 (best #134, worst #137).
Top rated · #8-bitposition 155up +1down -3Position on itch.io's Top rated · #8-bit chart across 57 readings: slipping, #151 to #155 (best #150, worst #156).
Top rated · #weirdposition 197down -4down -7Position on itch.io's Top rated · #weird chart across 37 readings: slipping, #186 to #197 (best #186, worst #197).
Top rated · #arcadeposition 316down -1down -9Position on itch.io's Top rated · #arcade chart across 55 readings: slipping, #305 to #316 (best #305, worst #316).
Top rated · #story-richposition 957up +3down -22Position on itch.io's Top rated · #story-rich chart across 37 readings: slipping, #932 to #957 (best #932, worst #961).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.65 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.