Velocity

0.000

Incremental RTS Velocity, last 14 days: rising across 14 days, -0.02 to -0.00 (low -0.02, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Incremental RTS, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 49 to 52, up 3, the change came at a steady pace.100%50%0%Sep 17Oct 16Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Ratings — people finished and cared49 to 52up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Incremental RTS across the charted window
DayRatings
Sep 1749
Sep 1849
Sep 1949
Sep 2050
Sep 2150
Sep 2250
Sep 2350
Sep 2450
Sep 2550
Sep 2650
Sep 2750
Sep 2850
Sep 2950
Sep 3050
Oct 150
Oct 250
Oct 350
Oct 450
Oct 550
Oct 651
Oct 751
Oct 851
Oct 951
Oct 1051
Oct 1152
Oct 1252
Oct 1352
Oct 1452
Oct 1552
Oct 1652
What the platform publishes

Counters

Read 2026-10-16
Current counters for Incremental RTS, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion52up +1up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Incremental RTS
ChartNow7d30dHistory
Top rated · Strategyposition 317down -32down -36Position on itch.io's Top rated · Strategy chart across 49 readings: slipping, #283 to #317 (best #276, worst #317).
Top rated · Simulationposition 715down -60down -79Position on itch.io's Top rated · Simulation chart across 49 readings: slipping, #666 to #715 (best #635, worst #715).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Incremental RTS
ChartNow7d30dHistory
Top rated · #auto-battlerposition 22down -2down -3Position on itch.io's Top rated · #auto-battler chart across 56 readings: slipping, #18 to #22 (best #17, worst #22).
Top rated · #real-time-strategyposition 30down -4down -4Position on itch.io's Top rated · #real-time-strategy chart across 38 readings: slipping, #26 to #30 (best #26, worst #30).
Top rated · #upgradesposition 70down -10down -12Position on itch.io's Top rated · #upgrades chart across 38 readings: slipping, #58 to #70 (best #57, worst #70).
Top rated · #managementposition 83down -2down -2Position on itch.io's Top rated · #management chart across 32 readings: slipping, #81 to #83 (best #78, worst #83).
Top rated · #ai-generatedposition 94down -15down -22Position on itch.io's Top rated · #ai-generated chart across 57 readings: slipping, #65 to #94 (best #65, worst #94).
Top rated · #idleposition 118down -12down -14Position on itch.io's Top rated · #idle chart across 38 readings: slipping, #103 to #118 (best #103, worst #118).
Top rated · #incrementalposition 135down -10down -14Position on itch.io's Top rated · #incremental chart across 38 readings: slipping, #119 to #135 (best #119, worst #135).
Top rated · #experimentalposition 299down -35down -35Position on itch.io's Top rated · #experimental chart across 39 readings: slipping, #265 to #299 (best #264, worst #299).
Top rated · #unityposition 344not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #unity chart across 6 readings: slipping, #339 to #344 (best #339, worst #344).
Top rated · #singleplayerposition 2,083down -190down -252Position on itch.io's Top rated · #singleplayer chart across 38 readings: slipping, #1848 to #2083 (best #1831, worst #2083).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.62 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.