itch.ioRank 10312026-10-09

A Graveyard for Dreams

Open on itch.io

Velocity

0.000

A Graveyard for Dreams Velocity, last 14 days: falling across 14 days, 0.02 to 0.00 (low -0.02, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for A Graveyard for Dreams, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 49 to 50, up 1, most of that change came early in the window.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared49 to 50up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for A Graveyard for Dreams across the charted window
DayRatings
Sep 1049
Sep 1149
Sep 1249
Sep 1349
Sep 1449
Sep 1549
Sep 1649
Sep 1749
Sep 1849
Sep 1949
Sep 2050
Sep 2150
Sep 2250
Sep 2350
Sep 2450
Sep 2550
Sep 2650
Sep 2750
Sep 2850
Sep 2950
Sep 3050
Oct 150
Oct 250
Oct 350
Oct 450
Oct 550
Oct 650
Oct 750
Oct 850
Oct 950
What the platform publishes

Counters

Read 2026-10-09
Current counters for A Graveyard for Dreams, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion50unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed A Graveyard for Dreams
ChartNow7d30dHistory
Top rated · Platformerposition 433down -5down -29Position on itch.io's Top rated · Platformer chart across 42 readings: slipping, #402 to #433 (best #402, worst #433).

All of itch.io

All of itch.io: where itch.io's own charts have placed A Graveyard for Dreams
ChartNow7d30dHistory
Top ratedposition 6,039down -77down -402Position on itch.io's Top rated chart across 36 readings: slipping, #5588 to #6039 (best #5588, worst #6039).
On 3 tag charts
Tag charts: where itch.io's own charts have placed A Graveyard for Dreams
ChartNow7d30dHistory
Top rated · #metroidvaniaposition 76unchanged 0down -2Position on itch.io's Top rated · #metroidvania chart across 31 readings: slipping, #74 to #76 (best #74, worst #76).
Top rated · #retroposition 638down -5down -39Position on itch.io's Top rated · #retro chart across 31 readings: slipping, #598 to #638 (best #598, worst #638).
Top rated · #pixel-artposition 1,371down -6down -87Position on itch.io's Top rated · #pixel-art chart across 31 readings: slipping, #1281 to #1371 (best #1281, worst #1371).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-22
Price
free
Average rating
4.72 / 5

No devlog has been posted since we started watching on 2026-08-22. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.