itch.ioRank 23612026-10-16

HAPPY WORLD

Open on itch.io

Velocity

-0.014

HAPPY WORLD Velocity, last 14 days: rising across 14 days, -0.03 to -0.01 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for HAPPY WORLD, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 70 to 71, up 1, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared70 to 71up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for HAPPY WORLD across the charted window
DayRatings
Sep 1870
Sep 1970
Sep 2070
Sep 2170
Sep 2270
Sep 2371
Sep 2471
Sep 2571
Sep 2671
Sep 2770
Sep 2870
Sep 2970
Sep 3070
Oct 170
Oct 270
Oct 370
Oct 470
Oct 570
Oct 670
Oct 771
Oct 871
Oct 971
Oct 1071
Oct 1171
Oct 1271
Oct 1371
Oct 1471
Oct 1571
Oct 1671
Oct 1771
What the platform publishes

Counters

Read 2026-10-17
Current counters for HAPPY WORLD, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion71unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed HAPPY WORLD
ChartNow7d30dHistory
Top rated · Simulationposition 309up +12up +3Position on itch.io's Top rated · Simulation chart across 50 readings: slipping, #305 to #309 (best #303, worst #328).
Top sellers · Simulationposition 599down -24down -51Position on itch.io's Top sellers · Simulation chart across 50 readings: slipping, #528 to #599 (best #528, worst #599).

All of itch.io

All of itch.io: where itch.io's own charts have placed HAPPY WORLD
ChartNow7d30dHistory
Top ratedposition 3,765down -22up +43Position on itch.io's Top rated chart across 59 readings: slipping, #3758 to #3765 (best #3722, worst #3910).
Top sellersposition 5,380down -228down -359Position on itch.io's Top sellers chart across 58 readings: slipping, #4990 to #5380 (best #4865, worst #5380).
On 3 tag charts
Tag charts: where itch.io's own charts have placed HAPPY WORLD
ChartNow7d30dHistory
Top rated · #3dposition 320down -3down -2Position on itch.io's Top rated · #3d chart across 59 readings: slipping, #317 to #320 (best #314, worst #331).
Top rated · #horrorposition 825down -1up +2Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #822 to #825 (best #812, worst #896).
Top rated · #no-aiposition 1,561down -25down -21Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #1522 to #1561 (best #1514, worst #1643).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.75 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.