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Bugdom

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

28 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Bugdom, 28 daysLead and lag over 28 days, 2026-09-07 to 2026-10-04, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 12 throughout, no change at all.100%50%0%Sep 7Oct 4Ratings

Each line is scaled to its own change across these 28 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Oct 4

  • Ratings — people finished and cared12 to 12unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Bugdom across the charted window
DayRatings
Sep 712
Sep 812
Sep 912
Sep 1012
Sep 1112
Sep 1212
Sep 1312
Sep 1412
Sep 1512
Sep 1612
Sep 1712
Sep 1812
Sep 1912
Sep 2012
Sep 2112
Sep 2212
Sep 2312
Sep 2412
Sep 2512
Sep 2612
Sep 2712
Sep 2812
Sep 2912
Sep 3012
Oct 112
Oct 212
Oct 312
Oct 412
What the platform publishes

Counters

Read 2026-10-04
Current counters for Bugdom, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion12unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Bugdom
ChartNow7d30dHistory
Top sellers · Adventureposition 402down -343down -329Position on itch.io's Top sellers · Adventure chart across 37 readings: climbing, #756 to #402 (best #58, worst #768).

All of itch.io

All of itch.io: where itch.io's own charts have placed Bugdom
ChartNow7d30dHistory
Top sellersposition 1,792down -1,421down -1,383Position on itch.io's Top sellers chart across 46 readings: slipping, #1360 to #1792 (best #248, worst #3277).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Bugdom
ChartNow7d30dHistory
Top rated · #remakeposition 72down -2not listed thirty days agoPosition on itch.io's Top rated · #remake chart across 26 readings: slipping, #70 to #72 (best #69, worst #72).
Top rated · #open-sourceposition 75unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #open-source chart across 26 readings: slipping, #74 to #75 (best #74, worst #76).
Top rated · #natureposition 109unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #nature chart across 26 readings: slipping, #108 to #109 (best #107, worst #109).
Top rated · #third-personposition 121down -3not listed thirty days agoPosition on itch.io's Top rated · #third-person chart across 26 readings: slipping, #116 to #121 (best #115, worst #121).
Top rated · #colorfulposition 378down -2not listed thirty days agoPosition on itch.io's Top rated · #colorful chart across 28 readings: slipping, #369 to #378 (best #368, worst #379).
Top rated · #cuteposition 2,234down -14not listed thirty days agoPosition on itch.io's Top rated · #cute chart across 17 readings: slipping, #2203 to #2234 (best #2203, worst #2235).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.67 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.