Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Neongarten, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 17 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared17 to 17unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Neongarten across the charted window
DayRatings
Sep 1117
Sep 1217
Sep 1317
Sep 1417
Sep 1517
Sep 1617
Sep 1717
Sep 1817
Sep 1917
Sep 2017
Sep 2117
Sep 2217
Sep 2317
Sep 2417
Sep 2517
Sep 2617
Sep 2717
Sep 2817
Sep 2917
Sep 3017
Oct 117
Oct 217
Oct 317
Oct 417
Oct 517
Oct 617
Oct 717
Oct 817
Oct 917
Oct 1017
What the platform publishes

Counters

Read 2026-10-10
Current counters for Neongarten, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion17unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Neongarten
ChartNow7d30dHistory
Top rated · Strategyposition 688down -3down -18Position on itch.io's Top rated · Strategy chart across 43 readings: slipping, #657 to #688 (best #657, worst #688).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Neongarten
ChartNow7d30dHistory
Top rated · #city-builderposition 85unchanged 0down -2Position on itch.io's Top rated · #city-builder chart across 34 readings: slipping, #83 to #85 (best #83, worst #85).
Top rated · #cyberpunkposition 159down -1down -1Position on itch.io's Top rated · #cyberpunk chart across 34 readings: slipping, #156 to #159 (best #156, worst #159).
Top rated · #lo-fiposition 179unchanged 0down -1Position on itch.io's Top rated · #lo-fi chart across 32 readings: slipping, #178 to #179 (best #178, worst #180).
Top rated · #non-violentposition 183up +1up +2Position on itch.io's Top rated · #non-violent chart across 32 readings: climbing, #185 to #183 (best #183, worst #185).
Top rated · #minimalistposition 475unchanged 0down -7Position on itch.io's Top rated · #minimalist chart across 32 readings: slipping, #466 to #475 (best #466, worst #476).
Top rated · #low-polyposition 532down -3down -8Position on itch.io's Top rated · #low-poly chart across 32 readings: slipping, #523 to #532 (best #523, worst #533).
Top rated · #cozyposition 559down -3down -19Position on itch.io's Top rated · #cozy chart across 34 readings: slipping, #539 to #559 (best #539, worst #560).
Top rated · #roguelikeposition 667down -2down -15Position on itch.io's Top rated · #roguelike chart across 32 readings: slipping, #652 to #667 (best #651, worst #668).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.59 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.