Velocity

0.000

Right Click to Necromance Velocity, last 14 days: falling across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (1,061 throughout); ratings moved by 5, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Right Click to Necromance, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,061 throughout, no change at all. Ratings: 956 to 961, up 5, the change came at a steady pace.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking1,061 to 1,061unchanged 0
  • Ratings — people finished and cared956 to 961up +5
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Right Click to Necromance across the charted window
DayCommentsRatings
Sep 181,061956
Sep 191,061956
Sep 201,061956
Sep 211,061956
Sep 221,061957
Sep 231,061957
Sep 241,061957
Sep 251,061957
Sep 261,061957
Sep 271,061957
Sep 281,061957
Sep 291,061957
Sep 301,061958
Oct 11,061958
Oct 21,061958
Oct 31,061958
Oct 41,061958
Oct 51,061959
Oct 61,061959
Oct 71,061959
Oct 81,061959
Oct 91,061960
Oct 101,061960
Oct 111,061960
Oct 121,061960
Oct 131,061961
Oct 141,061961
Oct 151,061961
Oct 161,061961
Oct 171,061961
What the platform publishes

Counters

Read 2026-10-17
Current counters for Right Click to Necromance, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,061unchanged 0unchanged 0
Ratings conversion961up +1up +5

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Right Click to Necromance
ChartNow7d30dHistory
Top rated · Actionposition 125up +1up +4Position on itch.io's Top rated · Action chart across 50 readings: climbing, #129 to #125 (best #124, worst #130).
Top sellers · Actionposition 386down -50down -341Position on itch.io's Top sellers · Action chart across 50 readings: slipping, #283 to #386 (best #38, worst #386).

All of itch.io

All of itch.io: where itch.io's own charts have placed Right Click to Necromance
ChartNow7d30dHistory
Top ratedposition 1,684down -3up +17Position on itch.io's Top rated chart across 59 readings: climbing, #1686 to #1684 (best #1678, worst #1710).
Top sellersposition 2,653down -320down -2,235Position on itch.io's Top sellers chart across 59 readings: slipping, #2212 to #2653 (best #257, worst #2653).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Right Click to Necromance
ChartNow7d30dHistory
Top rated · #hack-and-slashposition 1unchanged 0up +1Position on itch.io's Top rated · #hack-and-slash chart across 39 readings: climbing, #2 to #1 (best #1, worst #3).
Top rated · #destructionposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #destruction chart across 41 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #real-time-strategyposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #real-time-strategy chart across 39 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #warposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #war chart across 39 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #medievalposition 24unchanged 0down -1Position on itch.io's Top rated · #medieval chart across 39 readings: slipping, #23 to #24 (best #23, worst #24).
Top rated · #top-downposition 28unchanged 0unchanged 0Position on itch.io's Top rated · #top-down chart across 39 readings: holding, #28 to #28 (best #28, worst #29).
Top rated · #mouse-onlyposition 31up +1up +1Position on itch.io's Top rated · #mouse-only chart across 39 readings: holding, #31 to #31 (best #31, worst #32).
Top rated · #2dposition 435down -2up +4Position on itch.io's Top rated · #2d chart across 59 readings: holding, #435 to #435 (best #433, worst #440).
Top rated · #no-aiposition 735down -4down -2Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #729 to #735 (best #728, worst #737).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.43 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.