Velocity

+0.016

High Walk Velocity, last 14 days: rising across 14 days, -0.01 to 0.02 (low -0.03, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for High Walk, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 117 to 128, up 11, the change came at a steady pace.100%50%0%Sep 17Oct 16Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Ratings — people finished and cared117 to 128up +11
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for High Walk across the charted window
DayRatings
Sep 17117
Sep 18117
Sep 19117
Sep 20118
Sep 21118
Sep 22118
Sep 23118
Sep 24118
Sep 25120
Sep 26121
Sep 27122
Sep 28122
Sep 29122
Sep 30122
Oct 1123
Oct 2124
Oct 3124
Oct 4124
Oct 5124
Oct 6125
Oct 7125
Oct 8125
Oct 9125
Oct 10125
Oct 11125
Oct 12126
Oct 13126
Oct 14127
Oct 15128
Oct 16128
What the platform publishes

Counters

Read 2026-10-16
Current counters for High Walk, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion128up +3up +13

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed High Walk
ChartNow7d30dHistory
Top rated · Simulationposition 341down -38up +6Position on itch.io's Top rated · Simulation chart across 49 readings: climbing, #372 to #341 (best #295, worst #387).
Top sellers · Simulationposition 516down -304not listed thirty days agoPosition on itch.io's Top sellers · Simulation chart across 14 readings: slipping, #104 to #516 (best #103, worst #516).

All of itch.io

All of itch.io: where itch.io's own charts have placed High Walk
ChartNow7d30dHistory
Top ratedposition 4,175down -616unchanged 0Position on itch.io's Top rated chart across 58 readings: climbing, #4658 to #4175 (best #3528, worst #4798).
Top sellersposition 4,718down -4,009not listed thirty days agoPosition on itch.io's Top sellers chart across 15 readings: slipping, #750 to #4718 (best #709, worst #4718).
On 10 tag charts
Tag charts: where itch.io's own charts have placed High Walk
ChartNow7d30dHistory
Top rated · #liminal-spaceposition 14down -3down -1Position on itch.io's Top rated · #liminal-space chart across 38 readings: slipping, #12 to #14 (best #11, worst #14).
Top rated · #co-opposition 21down -1up +2Position on itch.io's Top rated · #co-op chart across 40 readings: climbing, #22 to #21 (best #20, worst #25).
Top rated · #multiplayerposition 83down -8up +7Position on itch.io's Top rated · #multiplayer chart across 38 readings: climbing, #89 to #83 (best #75, worst #98).
Top rated · #survivalposition 130down -12up +1Position on itch.io's Top rated · #survival chart across 38 readings: slipping, #129 to #130 (best #116, worst #143).
Top rated · #explorationposition 194down -24up +5Position on itch.io's Top rated · #exploration chart across 39 readings: climbing, #197 to #194 (best #165, worst #224).
Top rated · #first-personposition 266down -44up +14Position on itch.io's Top rated · #first-person chart across 39 readings: climbing, #281 to #266 (best #219, worst #317).
Top rated · #psychological-horrorposition 317down -38up +4Position on itch.io's Top rated · #psychological-horror chart across 38 readings: slipping, #315 to #317 (best #273, worst #340).
Top rated · #atmosphericposition 566down -73up +19Position on itch.io's Top rated · #atmospheric chart across 56 readings: climbing, #644 to #566 (best #481, worst #665).
Top rated · #horrorposition 899down -95up +25Position on itch.io's Top rated · #horror chart across 38 readings: climbing, #921 to #899 (best #777, worst #1013).
Top rated · #no-aiposition 1,738down -252down -3Position on itch.io's Top rated · #no-ai chart across 38 readings: slipping, #1725 to #1738 (best #1456, worst #1929).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.60 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.