Velocity

0.000

The Lair Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for The Lair, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 173 to 174, up 1, most of that change came early in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared173 to 174up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Lair across the charted window
DayRatings
Sep 12173
Sep 13173
Sep 14173
Sep 15174
Sep 16174
Sep 17174
Sep 18174
Sep 19174
Sep 20174
Sep 21174
Sep 22174
Sep 23174
Sep 24174
Sep 25174
Sep 26174
Sep 27174
Sep 28174
Sep 29174
Sep 30174
Oct 1174
Oct 2174
Oct 3174
Oct 4174
Oct 5174
Oct 6174
Oct 7174
Oct 8174
Oct 9174
Oct 10174
Oct 11174
What the platform publishes

Counters

Read 2026-10-11
Current counters for The Lair, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion174unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed The Lair
ChartNow7d30dHistory
Top rated · Actionposition 263down -2unchanged 0Position on itch.io's Top rated · Action chart across 44 readings: slipping, #262 to #263 (best #261, worst #267).
Top sellers · Actionposition 855down -9down -29Position on itch.io's Top sellers · Action chart across 44 readings: slipping, #817 to #855 (best #817, worst #861).

All of itch.io

All of itch.io: where itch.io's own charts have placed The Lair
ChartNow7d30dHistory
Top ratedposition 3,174unchanged 0down -4Position on itch.io's Top rated chart across 53 readings: slipping, #3140 to #3174 (best #3138, worst #3200).
Top sellersposition 5,719up +6down -158Position on itch.io's Top sellers chart across 52 readings: slipping, #5530 to #5719 (best #5405, worst #5732).
On 10 tag charts
Tag charts: where itch.io's own charts have placed The Lair
ChartNow7d30dHistory
Top rated · #hack-and-slashposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #hack-and-slash chart across 33 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #beat-em-upposition 8unchanged 0down -1Position on itch.io's Top rated · #beat-em-up chart across 48 readings: slipping, #7 to #8 (best #7, worst #8).
Top rated · #fast-pacedposition 40unchanged 0down -1Position on itch.io's Top rated · #fast-paced chart across 34 readings: slipping, #37 to #40 (best #37, worst #40).
Top rated · #medievalposition 40up +2unchanged 0Position on itch.io's Top rated · #medieval chart across 33 readings: holding, #40 to #40 (best #39, worst #42).
Top rated · #8-bitposition 54unchanged 0down -2Position on itch.io's Top rated · #8-bit chart across 53 readings: slipping, #50 to #54 (best #50, worst #54).
Top rated · #pico-8position 54unchanged 0unchanged 0Position on itch.io's Top rated · #pico-8 chart across 33 readings: holding, #54 to #54 (best #54, worst #55).
Top rated · #arcadeposition 101unchanged 0up +1Position on itch.io's Top rated · #arcade chart across 51 readings: slipping, #100 to #101 (best #100, worst #103).
Top rated · #fantasyposition 363unchanged 0up +4Position on itch.io's Top rated · #fantasy chart across 34 readings: climbing, #364 to #363 (best #361, worst #368).
Top rated · #pixel-artposition 731down -2up +3Position on itch.io's Top rated · #pixel-art chart across 33 readings: climbing, #732 to #731 (best #726, worst #736).
Top rated · #singleplayerposition 732unchanged 0down -7Position on itch.io's Top rated · #singleplayer chart across 33 readings: slipping, #727 to #732 (best #721, worst #752).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.60 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.