itch.ioRank 25422026-10-17

Pokemon Incremental (v1.1.5)

Open on itch.io

Velocity

-0.028

Pokemon Incremental (v1.1.5) Velocity, last 14 days: falling across 14 days, 0.06 to -0.03 (low -0.06, high 0.06).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Pokemon Incremental (v1.1.5), 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 34 to 37, up 3, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared34 to 37up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Pokemon Incremental (v1.1.5) across the charted window
DayRatings
Sep 1834
Sep 1934
Sep 2034
Sep 2134
Sep 2234
Sep 2334
Sep 2434
Sep 2534
Sep 2634
Sep 2734
Sep 2835
Sep 2935
Oct 136
Oct 236
Oct 336
Oct 436
Oct 536
Oct 636
Oct 736
Oct 836
Oct 937
Oct 1037
Oct 1137
Oct 1237
Oct 1337
Oct 1437
Oct 1537
Oct 1637
Oct 1737
What the platform publishes

Counters

Read 2026-10-17
Current counters for Pokemon Incremental (v1.1.5), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion37unchanged 0up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Pokemon Incremental (v1.1.5)
ChartNow7d30dHistory
Top rated · Strategyposition 988down -3not listed thirty days agoPosition on itch.io's Top rated · Strategy chart across 20 readings: slipping, #972 to #988 (best #972, worst #990).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Pokemon Incremental (v1.1.5)
ChartNow7d30dHistory
Top rated · #tower-defenseposition 236down -2down -72Position on itch.io's Top rated · #tower-defense chart across 39 readings: slipping, #164 to #236 (best #163, worst #236).
Top rated · #incrementalposition 626down -3down -171Position on itch.io's Top rated · #incremental chart across 39 readings: slipping, #440 to #626 (best #440, worst #626).
Top rated · #rogueliteposition 667down -10down -132Position on itch.io's Top rated · #roguelite chart across 38 readings: slipping, #531 to #667 (best #531, worst #667).
Top rated · #roguelikeposition 1,111down -35down -212Position on itch.io's Top rated · #roguelike chart across 37 readings: slipping, #899 to #1111 (best #898, worst #1111).
Top rated · #point-and-clickposition 1,442not listed seven days agodown -245Position on itch.io's Top rated · #point-and-click chart across 29 readings: slipping, #1191 to #1442 (best #1191, worst #1444).
Top rated · #survivalposition 1,458not listed seven days agodown -355Position on itch.io's Top rated · #survival chart across 25 readings: slipping, #1094 to #1458 (best #1094, worst #1459).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.00 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.