Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Diorama Break, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 12 throughout, no change at all.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared12 to 12unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Diorama Break across the charted window
DayRatings
Sep 1212
Sep 1312
Sep 1412
Sep 1512
Sep 1612
Sep 1712
Sep 1812
Sep 1912
Sep 2012
Sep 2112
Sep 2212
Sep 2312
Sep 2412
Sep 2512
Sep 2612
Sep 2712
Sep 2812
Sep 2912
Sep 3012
Oct 112
Oct 212
Oct 312
Oct 412
Oct 512
Oct 612
Oct 712
Oct 812
Oct 912
Oct 1012
Oct 1112
What the platform publishes

Counters

Read 2026-10-11
Current counters for Diorama Break, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion12unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Diorama Break
ChartNow7d30dHistory
Top rated · Strategyposition 308unchanged 0up +23Position on itch.io's Top rated · Strategy chart across 44 readings: climbing, #325 to #308 (best #300, worst #332).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Diorama Break
ChartNow7d30dHistory
Top rated · #tactical-rpgposition 14down -1up +1Position on itch.io's Top rated · #tactical-rpg chart across 33 readings: climbing, #15 to #14 (best #13, worst #16).
Top rated · #turn-based-combatposition 69unchanged 0up +5Position on itch.io's Top rated · #turn-based-combat chart across 33 readings: climbing, #72 to #69 (best #67, worst #74).
Top rated · #jrpgposition 75up +1up +4Position on itch.io's Top rated · #jrpg chart across 33 readings: climbing, #79 to #75 (best #75, worst #80).
Top rated · #meaningful-choicesposition 230up +1up +14Position on itch.io's Top rated · #meaningful-choices chart across 33 readings: climbing, #249 to #230 (best #228, worst #249).
Top rated · #animeposition 502up +11up +22Position on itch.io's Top rated · #anime chart across 50 readings: climbing, #520 to #502 (best #491, worst #534).
Top rated · #story-richposition 1,051up +7up +64Position on itch.io's Top rated · #story-rich chart across 31 readings: climbing, #1115 to #1051 (best #1033, worst #1119).
Top rated · #atmosphericposition 1,131up +15up +86Position on itch.io's Top rated · #atmospheric chart across 51 readings: climbing, #1214 to #1131 (best #1097, worst #1220).
Top rated · #pixel-artposition 2,030down -10up +164Position on itch.io's Top rated · #pixel-art chart across 33 readings: climbing, #2190 to #2030 (best #1979, worst #2194).
Top rated · #2dposition 2,326up +9not listed thirty days agoPosition on itch.io's Top rated · #2d chart across 25 readings: slipping, #2284 to #2326 (best #2284, worst #2340).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-21
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-08-21. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.