itch.ioRank 10272026-10-11

Escape From Castle Matsumoto

Open on itch.io

Velocity

0.000

Escape From Castle Matsumoto Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.05, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Escape From Castle Matsumoto, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 44 to 46, up 2, most of that change came early in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared44 to 46up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Escape From Castle Matsumoto across the charted window
DayRatings
Sep 1244
Sep 1344
Sep 1444
Sep 1544
Sep 1644
Sep 1744
Sep 1844
Sep 1945
Sep 2045
Sep 2145
Sep 2245
Sep 2345
Sep 2446
Sep 2546
Sep 2646
Sep 2746
Sep 2846
Sep 2946
Sep 3046
Oct 146
Oct 246
Oct 346
Oct 446
Oct 546
Oct 646
Oct 746
Oct 846
Oct 946
Oct 1046
Oct 1146
What the platform publishes

Counters

Read 2026-10-11
Current counters for Escape From Castle Matsumoto, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion46unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Escape From Castle Matsumoto
ChartNow7d30dHistory
Top rated · Strategyposition 299down -3up +1Position on itch.io's Top rated · Strategy chart across 44 readings: slipping, #291 to #299 (best #291, worst #315).
Top rated · Actionposition 846up +2up +14Position on itch.io's Top rated · Action chart across 44 readings: climbing, #854 to #846 (best #841, worst #903).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Escape From Castle Matsumoto
ChartNow7d30dHistory
Top rated · #split-screenposition 7down -1down -1Position on itch.io's Top rated · #split-screen chart across 33 readings: slipping, #6 to #7 (best #6, worst #7).
Top rated · #multiplayerposition 166unchanged 0up +1Position on itch.io's Top rated · #multiplayer chart across 33 readings: climbing, #167 to #166 (best #166, worst #173).
Top rated · #indieposition 508up +12down -5Position on itch.io's Top rated · #indie chart across 33 readings: slipping, #504 to #508 (best #503, worst #537).
Top rated · #3dposition 732up +4up +4Position on itch.io's Top rated · #3d chart across 53 readings: climbing, #733 to #732 (best #730, worst #768).
Top rated · #retroposition 960down -3up +12Position on itch.io's Top rated · #retro chart across 33 readings: climbing, #970 to #960 (best #952, worst #1014).
Top rated · #singleplayerposition 1,953up +38up +13Position on itch.io's Top rated · #singleplayer chart across 32 readings: climbing, #1964 to #1953 (best #1938, worst #2056).
Top rated · #pixel-artposition 1,983down -11down -3Position on itch.io's Top rated · #pixel-art chart across 29 readings: slipping, #1978 to #1983 (best #1961, worst #2061).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.65 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.