Velocity

0.000

I Can Fix Him! Velocity, last 14 days: falling across 14 days, 0.01 to -0.00 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for I Can Fix Him!, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 213 to 229, up 16, the change came at a steady pace.100%50%0%Sep 14Oct 13Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Ratings — people finished and cared213 to 229up +16
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for I Can Fix Him! across the charted window
DayRatings
Sep 14213
Sep 15214
Sep 16215
Sep 17215
Sep 18215
Sep 19215
Sep 20215
Sep 21215
Sep 22216
Sep 23217
Sep 24218
Sep 25219
Sep 26219
Sep 27220
Sep 28220
Sep 29221
Sep 30222
Oct 1223
Oct 2223
Oct 3223
Oct 4224
Oct 5224
Oct 6225
Oct 7226
Oct 8227
Oct 9227
Oct 10228
Oct 11228
Oct 12228
Oct 13229
What the platform publishes

Counters

Read 2026-10-13
Current counters for I Can Fix Him!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion229up +4up +17

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed I Can Fix Him!
ChartNow7d30dHistory
Top rated · Visual Novelposition 491up +2down -8Position on itch.io's Top rated · Visual Novel chart across 46 readings: climbing, #495 to #491 (best #478, worst #508).

All of itch.io

All of itch.io: where itch.io's own charts have placed I Can Fix Him!
ChartNow7d30dHistory
Top ratedposition 1,200down -7up +16Position on itch.io's Top rated chart across 55 readings: climbing, #1362 to #1200 (best #1171, worst #1362).
On 10 tag charts
Tag charts: where itch.io's own charts have placed I Can Fix Him!
ChartNow7d30dHistory
Top rated · #queerposition 37down -1down -2Position on itch.io's Top rated · #queer chart across 35 readings: slipping, #35 to #37 (best #35, worst #37).
Top rated · #funnyposition 48unchanged 0up +1Position on itch.io's Top rated · #funny chart across 35 readings: climbing, #51 to #48 (best #47, worst #51).
Top rated · #indieposition 76down -1down -4Position on itch.io's Top rated · #indie chart across 35 readings: holding, #76 to #76 (best #71, worst #83).
Top rated · #comedyposition 91up +1down -1Position on itch.io's Top rated · #comedy chart across 37 readings: climbing, #94 to #91 (best #89, worst #94).
Top rated · #multiple-endingsposition 117down -1down -4Position on itch.io's Top rated · #multiple-endings chart across 35 readings: holding, #117 to #117 (best #111, worst #119).
Top rated · #cuteposition 196down -2down -2Position on itch.io's Top rated · #cute chart across 37 readings: climbing, #199 to #196 (best #190, worst #202).
Top rated · #shortposition 212unchanged 0down -1Position on itch.io's Top rated · #short chart across 35 readings: climbing, #218 to #212 (best #208, worst #222).
Top rated · #dating-simposition 213down -1down -5Position on itch.io's Top rated · #dating-sim chart across 37 readings: holding, #213 to #213 (best #206, worst #217).
Top rated · #2dposition 313down -1down -4Position on itch.io's Top rated · #2d chart across 55 readings: climbing, #344 to #313 (best #304, worst #344).
Top rated · #no-aiposition 530up +3down -20Position on itch.io's Top rated · #no-ai chart across 35 readings: slipping, #519 to #530 (best #505, worst #541).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.75 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.