Velocity

0.000

Don't Bite Me Bro! Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Don't Bite Me Bro!, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 214 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared214 to 214unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Don't Bite Me Bro! across the charted window
DayRatings
Sep 10214
Sep 11214
Sep 12214
Sep 13214
Sep 14214
Sep 15214
Sep 16214
Sep 17214
Sep 18214
Sep 19214
Sep 20214
Sep 21215
Sep 22215
Sep 23214
Sep 24214
Sep 25214
Sep 26214
Sep 27214
Sep 28214
Sep 29214
Sep 30214
Oct 1214
Oct 2214
Oct 3214
Oct 4214
Oct 5214
Oct 6214
Oct 7214
Oct 8214
Oct 9214
What the platform publishes

Counters

Read 2026-10-09
Current counters for Don't Bite Me Bro!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion214unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Don't Bite Me Bro!
ChartNow7d30dHistory
Top sellers · Adventureposition 546up +28up +16Position on itch.io's Top sellers · Adventure chart across 42 readings: slipping, #500 to #546 (best #500, worst #611).

All of itch.io

All of itch.io: where itch.io's own charts have placed Don't Bite Me Bro!
ChartNow7d30dHistory
Top sellersposition 2,521up +1down -38Position on itch.io's Top sellers chart across 51 readings: slipping, #2417 to #2521 (best #2244, worst #2572).
Top ratedposition 6,185down -78not listed thirty days agoPosition on itch.io's Top rated chart across 12 readings: slipping, #6059 to #6185 (best #6059, worst #6185).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Don't Bite Me Bro!
ChartNow7d30dHistory
Top rated · #twin-stick-shooterposition 17unchanged 0unchanged 0Position on itch.io's Top rated · #twin-stick-shooter chart across 31 readings: holding, #17 to #17 (best #17, worst #17).
Top rated · #open-worldposition 33down -3unchanged 0Position on itch.io's Top rated · #open-world chart across 31 readings: holding, #33 to #33 (best #30, worst #34).
Top rated · #co-opposition 36unchanged 0up +1Position on itch.io's Top rated · #co-op chart across 33 readings: climbing, #37 to #36 (best #36, worst #37).
Top rated · #tower-defenseposition 36down -1up +1Position on itch.io's Top rated · #tower-defense chart across 31 readings: climbing, #37 to #36 (best #35, worst #38).
Top rated · #zombiesposition 38unchanged 0up +1Position on itch.io's Top rated · #zombies chart across 31 readings: climbing, #39 to #38 (best #38, worst #39).
Top rated · #action-adventureposition 67down -1up +5Position on itch.io's Top rated · #action-adventure chart across 51 readings: climbing, #72 to #67 (best #66, worst #72).
Top rated · #multiplayerposition 115down -1up +4Position on itch.io's Top rated · #multiplayer chart across 31 readings: climbing, #119 to #115 (best #114, worst #120).
Top rated · #top-downposition 135up +1up +3Position on itch.io's Top rated · #top-down chart across 31 readings: climbing, #138 to #135 (best #133, worst #140).
Top rated · #survivalposition 209down -13down -16Position on itch.io's Top rated · #survival chart across 31 readings: slipping, #193 to #209 (best #191, worst #209).
Top rated · #roguelikeposition 212down -1up +6Position on itch.io's Top rated · #roguelike chart across 31 readings: climbing, #218 to #212 (best #206, worst #218).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.43 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.