itch.ioRank 10212026-10-12

Project Threshold$1.95

Open on itch.io

Velocity

0.000

Project Threshold Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Project Threshold, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 25 throughout, no change at all.100%50%0%Sep 13Oct 12Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 13 to Oct 12

  • Ratings — people finished and cared25 to 25unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Project Threshold across the charted window
DayRatings
Sep 1325
Sep 1425
Sep 1525
Sep 1625
Sep 1725
Sep 1825
Sep 1925
Sep 2025
Sep 2125
Sep 2225
Sep 2325
Sep 2425
Sep 2525
Sep 2625
Sep 2725
Sep 2825
Sep 2925
Sep 3025
Oct 125
Oct 225
Oct 325
Oct 425
Oct 525
Oct 625
Oct 725
Oct 825
Oct 925
Oct 1025
Oct 1125
Oct 1225
What the platform publishes

Counters

Read 2026-10-12
Current counters for Project Threshold, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion25unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Project Threshold
ChartNow7d30dHistory
Top sellers · Simulationposition 53up +86up +208Position on itch.io's Top sellers · Simulation chart across 45 readings: slipping, #21 to #53 (best #21, worst #281).
Top rated · Simulationposition 799up +10down -17Position on itch.io's Top rated · Simulation chart across 45 readings: slipping, #700 to #799 (best #700, worst #854).

All of itch.io

All of itch.io: where itch.io's own charts have placed Project Threshold
ChartNow7d30dHistory
Top sellersposition 318down -91up +2,046Position on itch.io's Top sellers chart across 54 readings: climbing, #410 to #318 (best #107, worst #2426).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Project Threshold
ChartNow7d30dHistory
Top rated · #filipinoposition 6unchanged 0down -1Position on itch.io's Top rated · #filipino chart across 35 readings: climbing, #7 to #6 (best #5, worst #8).
Top rated · #walking-simulatorposition 219up +1down -4Position on itch.io's Top rated · #walking-simulator chart across 32 readings: climbing, #235 to #219 (best #213, worst #236).
Top rated · #unityposition 414up +1down -5Position on itch.io's Top rated · #unity chart across 34 readings: climbing, #455 to #414 (best #408, worst #455).
Top rated · #darkposition 479up +7down -17Position on itch.io's Top rated · #dark chart across 35 readings: climbing, #502 to #479 (best #461, worst #506).
Top rated · #indieposition 594up +12down -24Position on itch.io's Top rated · #indie chart across 34 readings: climbing, #620 to #594 (best #569, worst #621).
Top rated · #psychological-horrorposition 694up +9down -26Position on itch.io's Top rated · #psychological-horror chart across 33 readings: climbing, #727 to #694 (best #668, worst #731).
Top rated · #3dposition 874up +3down -18Position on itch.io's Top rated · #3d chart across 54 readings: climbing, #943 to #874 (best #749, worst #960).
Top rated · #horrorposition 1,940up +51not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 21 readings: slipping, #1919 to #1940 (best #1918, worst #2004).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.76 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.