itch.ioNot ranked today

my eyes deceive

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

11 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for my eyes deceive, 11 daysLead and lag over 11 days, 2026-08-21 to 2026-08-31, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 212 throughout, no change at all.100%50%0%Aug 21Aug 31Ratings

Each line is scaled to its own change across these 11 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 21 to Aug 31

  • Ratingspeople finished and cared212 to 212unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for my eyes deceive across the charted window
DayRatings
Aug 21212
Aug 22212
Aug 23212
Aug 24212
Aug 25212
Aug 26212
Aug 27212
Aug 28212
Aug 29212
Aug 30212
Aug 31212
What the platform publishes

Counters

Read 2026-08-31
Current counters for my eyes deceive, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion212unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed my eyes deceive
ChartNow7d30dHistory
Top sellers · Adventureposition 615not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Adventure chart across 3 readings: slipping, #588 to #615 (best #588, worst #615).

All of itch.io

All of itch.io: where itch.io's own charts have placed my eyes deceive
ChartNow7d30dHistory
Top sellersposition 2,653down -1,066not listed thirty days agoPosition on itch.io's Top sellers chart across 12 readings: slipping, #672 to #2653 (best #672, worst #2653).
On 2 tag charts
Tag charts: where itch.io's own charts have placed my eyes deceive
ChartNow7d30dHistory
Top rated · #backroomsposition 6up +1not listed thirty days agoPosition on itch.io's Top rated · #backrooms chart across 11 readings: climbing, #7 to #6 (best #6, worst #7).
Top rated · #atmosphericposition 848up +1not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 11 readings: climbing, #851 to #848 (best #848, worst #852).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.42 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.