itch.ioRank 20312026-10-09

CATASTROPHE CROW!

Open on itch.io

Velocity

-0.007

CATASTROPHE CROW! Velocity, last 14 days: falling across 14 days, 0.00 to -0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for CATASTROPHE CROW!, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 141 to 142, up 1, the change came at a steady pace.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared141 to 142up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for CATASTROPHE CROW! across the charted window
DayRatings
Sep 11141
Sep 12141
Sep 13141
Sep 14141
Sep 15141
Sep 16141
Sep 17141
Sep 18141
Sep 19141
Sep 20141
Sep 21141
Sep 22141
Sep 23141
Sep 24141
Sep 25141
Sep 26141
Sep 27142
Sep 28142
Sep 29142
Sep 30142
Oct 1142
Oct 2142
Oct 3142
Oct 4142
Oct 5142
Oct 6142
Oct 7142
Oct 8142
Oct 9142
Oct 10142
What the platform publishes

Counters

Read 2026-10-10
Current counters for CATASTROPHE CROW!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion142unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed CATASTROPHE CROW!
ChartNow7d30dHistory
Top rated · Platformerposition 226down -1down -3Position on itch.io's Top rated · Platformer chart across 43 readings: slipping, #221 to #226 (best #221, worst #230).

All of itch.io

All of itch.io: where itch.io's own charts have placed CATASTROPHE CROW!
ChartNow7d30dHistory
Top ratedposition 3,426up +6down -67Position on itch.io's Top rated chart across 52 readings: slipping, #3313 to #3426 (best #3313, worst #3496).
On 3 tag charts
Tag charts: where itch.io's own charts have placed CATASTROPHE CROW!
ChartNow7d30dHistory
Top rated · #3d-platformerposition 29unchanged 0unchanged 0Position on itch.io's Top rated · #3d-platformer chart across 52 readings: slipping, #28 to #29 (best #28, worst #29).
Top rated · #3dposition 291unchanged 0down -7Position on itch.io's Top rated · #3d chart across 52 readings: slipping, #279 to #291 (best #279, worst #297).
Top rated · #singleplayerposition 791up +11down -19Position on itch.io's Top rated · #singleplayer chart across 32 readings: slipping, #771 to #791 (best #771, worst #823).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.62 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.