itch.ioRank 2382026-10-15

PAC-MAN FOREVER

Open on itch.io

Velocity

+0.020

PAC-MAN FOREVER Velocity, last 14 days: rising across 14 days, -0.00 to 0.02 (low -0.02, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-15. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for PAC-MAN FOREVER, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 48 to 51, up 3, the change came at a steady pace.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared48 to 51up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for PAC-MAN FOREVER across the charted window
DayRatings
Sep 1648
Sep 1748
Sep 1848
Sep 1948
Sep 2049
Sep 2149
Sep 2249
Sep 2349
Sep 2449
Sep 2549
Sep 2649
Sep 2749
Sep 2849
Sep 2949
Sep 3050
Oct 150
Oct 250
Oct 350
Oct 450
Oct 550
Oct 650
Oct 750
Oct 850
Oct 950
Oct 1050
Oct 1150
Oct 1250
Oct 1350
Oct 1450
Oct 1551
What the platform publishes

Counters

Read 2026-10-15
Current counters for PAC-MAN FOREVER, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion51up +1up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed PAC-MAN FOREVER
ChartNow7d30dHistory
Top rated · Otherposition 205up +13up +5Position on itch.io's Top rated · Other chart across 48 readings: slipping, #203 to #205 (best #203, worst #230).

All of itch.io

All of itch.io: where itch.io's own charts have placed PAC-MAN FOREVER
ChartNow7d30dHistory
Top ratedposition 3,748up +207up +23Position on itch.io's Top rated chart across 57 readings: slipping, #3729 to #3748 (best #3727, worst #4032).
On 5 tag charts
Tag charts: where itch.io's own charts have placed PAC-MAN FOREVER
ChartNow7d30dHistory
Top rated · #godotposition 72up +6up +2Position on itch.io's Top rated · #godot chart across 37 readings: holding, #72 to #72 (best #72, worst #82).
Top rated · #arcadeposition 127up +7down -1Position on itch.io's Top rated · #arcade chart across 55 readings: slipping, #126 to #127 (best #125, worst #136).
Top rated · #retroposition 385up +25down -1Position on itch.io's Top rated · #retro chart across 37 readings: slipping, #384 to #385 (best #384, worst #418).
Top rated · #pixel-artposition 866up +37up +6Position on itch.io's Top rated · #pixel-art chart across 37 readings: climbing, #869 to #866 (best #866, worst #935).
Top rated · #no-aiposition 1,545up +120down -18Position on itch.io's Top rated · #no-ai chart across 37 readings: slipping, #1512 to #1545 (best #1512, worst #1665).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.82 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.