Velocity

0.000

GAVRIL Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 1, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for GAVRIL, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 391 to 392, up 1, most of that change came late in the window. Ratings: 973 to 974, up 1, most of that change came late in the window.100%50%0%-300%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Comments — people are talking391 to 392up +1
  • Ratings — people finished and cared973 to 974up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for GAVRIL across the charted window
DayCommentsRatings
Sep 18391973
Sep 19391973
Sep 20391972
Sep 21391971
Sep 22391970
Sep 23391970
Sep 24391970
Sep 25391970
Sep 26391970
Sep 27391971
Sep 28391971
Sep 29391971
Sep 30391971
Oct 1391971
Oct 2391971
Oct 3391971
Oct 4391971
Oct 5391971
Oct 6391971
Oct 7391971
Oct 8391971
Oct 9392971
Oct 10392971
Oct 11392971
Oct 12392972
Oct 13392973
Oct 14392973
Oct 15392973
Oct 16392973
Oct 17392974
What the platform publishes

Counters

Read 2026-10-17
Current counters for GAVRIL, with their 7- and 30-day changes
CounterNow7d30d
Comments intent392unchanged 0up +2
Ratings conversion974up +3up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed GAVRIL
ChartNow7d30dHistory
Top rated · Visual Novelposition 131down -3down -8Position on itch.io's Top rated · Visual Novel chart across 50 readings: slipping, #120 to #131 (best #119, worst #131).

All of itch.io

All of itch.io: where itch.io's own charts have placed GAVRIL
ChartNow7d30dHistory
Top ratedposition 281down -3down -7Position on itch.io's Top rated chart across 59 readings: slipping, #259 to #281 (best #259, worst #281).
On 10 tag charts
Tag charts: where itch.io's own charts have placed GAVRIL
ChartNow7d30dHistory
Top rated · #thrillerposition 6unchanged 0down -2Position on itch.io's Top rated · #thriller chart across 39 readings: slipping, #4 to #6 (best #4, worst #6).
Top rated · #spookyposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #spooky chart across 39 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #darkposition 18unchanged 0down -1Position on itch.io's Top rated · #dark chart across 41 readings: slipping, #16 to #18 (best #16, worst #18).
Top rated · #creepyposition 19down -1down -2Position on itch.io's Top rated · #creepy chart across 41 readings: slipping, #15 to #19 (best #15, worst #19).
Top rated · #renpyposition 20unchanged 0down -1Position on itch.io's Top rated · #renpy chart across 39 readings: slipping, #19 to #20 (best #19, worst #21).
Top rated · #multiple-endingsposition 32unchanged 0unchanged 0Position on itch.io's Top rated · #multiple-endings chart across 39 readings: slipping, #31 to #32 (best #31, worst #32).
Top rated · #shortposition 48unchanged 0down -1Position on itch.io's Top rated · #short chart across 39 readings: slipping, #45 to #48 (best #45, worst #48).
Top rated · #interactive-fictionposition 60unchanged 0down -1Position on itch.io's Top rated · #interactive-fiction chart across 39 readings: slipping, #58 to #60 (best #58, worst #60).
Top rated · #horrorposition 81down -1down -4Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #74 to #81 (best #74, worst #81).
Top rated · #no-aiposition 126down -2down -9Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #114 to #126 (best #114, worst #126).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.73 / 5

Last devlog 2025-10-14 — 368 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.