Velocity

0.000

FlowScape Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for FlowScape, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 248 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared248 to 248unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for FlowScape across the charted window
DayRatings
Sep 11248
Sep 12248
Sep 13248
Sep 14248
Sep 15248
Sep 16248
Sep 17248
Sep 18248
Sep 19248
Sep 20248
Sep 21248
Sep 22248
Sep 23248
Sep 24248
Sep 25248
Sep 26248
Sep 27248
Sep 28248
Sep 29248
Sep 30248
Oct 1248
Oct 2248
Oct 3248
Oct 4248
Oct 5248
Oct 6248
Oct 7248
Oct 8248
Oct 9248
Oct 10248
What the platform publishes

Counters

Read 2026-10-10
Current counters for FlowScape, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion248unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed FlowScape
ChartNow7d30dHistory
Top sellers · Simulationposition 76up +161up +167Position on itch.io's Top sellers · Simulation chart across 42 readings: climbing, #224 to #76 (best #37, worst #261).
Top rated · Simulationposition 112up +1down -3Position on itch.io's Top rated · Simulation chart across 42 readings: slipping, #109 to #112 (best #108, worst #113).

All of itch.io

All of itch.io: where itch.io's own charts have placed FlowScape
ChartNow7d30dHistory
Top sellersposition 1,181down -855up +1,118Position on itch.io's Top sellers chart across 52 readings: slipping, #371 to #1181 (best #240, worst #2359).
Top ratedposition 1,227down -5down -27Position on itch.io's Top rated chart across 52 readings: slipping, #1193 to #1227 (best #1193, worst #1227).
On 10 tag charts
Tag charts: where itch.io's own charts have placed FlowScape
ChartNow7d30dHistory
Top rated · #photorealisticposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #photorealistic chart across 31 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #creativeposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #creative chart across 33 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #sandboxposition 9unchanged 0down -1Position on itch.io's Top rated · #sandbox chart across 31 readings: slipping, #8 to #9 (best #8, worst #9).
Top rated · #life-simulationposition 11unchanged 0unchanged 0Position on itch.io's Top rated · #life-simulation chart across 31 readings: holding, #11 to #11 (best #11, worst #11).
Top rated · #proceduralposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #procedural chart across 31 readings: holding, #13 to #13 (best #13, worst #13).
Top rated · #non-violentposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #non-violent chart across 31 readings: holding, #16 to #16 (best #16, worst #16).
Top rated · #animalsposition 17unchanged 0down -1Position on itch.io's Top rated · #animals chart across 49 readings: slipping, #16 to #17 (best #16, worst #17).
Top rated · #artgameposition 29unchanged 0unchanged 0Position on itch.io's Top rated · #artgame chart across 49 readings: holding, #29 to #29 (best #28, worst #29).
Top rated · #relaxingposition 47unchanged 0down -1Position on itch.io's Top rated · #relaxing chart across 31 readings: slipping, #46 to #47 (best #46, worst #47).
Top rated · #3dposition 96up +1down -3Position on itch.io's Top rated · #3d chart across 51 readings: slipping, #95 to #96 (best #93, worst #97).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.73 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.